openclonk/planet/Parkour.ocf/ShiverPeak.ocs/Landscape.txt

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/*-- ShiverPeak --*/
// A peak formed mountain, with lots of materials.
map ShiverPeak
{
overlay {
algo=poly; mask=1;
point { x=18%; y=100%; };
point { x=82%; y=100%; };
point { x=74%; y=41%; };
point { x=50%; y=0%; };
point { x=26%; y=41%; };
overlay {
algo=border; mat=Ice; invert=1; a=7; b=7; turbulence=100;
overlay {algo=rndchecker; turbulence=100; mat=Earth; tex=earth_root;};
overlay { algo=rndchecker; a=5; zoomX=-30; zoomY=-30; turbulence=100; mat=Ore; };
overlay { algo=rndchecker; a=2; zoomX=30; zoomY=30; turbulence=100; mat=Granite; };
overlay { algo=rndchecker; a=19; zoomX=-30; zoomY=-30; turbulence=100; mat=Gold; };
overlay {
algo=rndchecker; turbulence=190; a=2; invert=1; mask=1;
overlay {algo=rndchecker; mat=Rock; a=2; turbulence=100;};
overlay {
algo=border; a=10; b=10; invert=1; turbulence=100; mask=1;
overlay { algo=rndchecker; a=3; zoomX=-50; zoomY=-50; turbulence=100; mat=Granite; };
overlay { algo=rndchecker; a=6; zoomX=-20; zoomY=-20; turbulence=100; mat=Gold; }
| overlay { algo=rndchecker; a=8; zoomX=10; zoomY=10; turbulence=100; mat=Gold; };
overlay { algo=rndchecker; a=4; zoomX=-40; zoomY=-40; turbulence=100; mat=Firestone; }
| overlay { algo=rndchecker; a=4; zoomX=-40; zoomY=-40; turbulence=100; mat=Firestone; };
overlay { algo=rndchecker; a=3; zoomX=30; zoomY=30; turbulence=100; mat=Earth; tex=earth_spongy;};
overlay {
algo=rndchecker; a=2; zoomX=50; zoomY=50; turbulence=100; mat=Tunnel;
overlay {algo=border; b=1; mat=Rock; turbulence=2;};
}
| overlay {
algo=rndchecker; a=1; zoomX=50; zoomY=50; turbulence=100; mat=Tunnel;
overlay {algo=border; b=1; mat=Rock; turbulence=2;};
};
};
overlay {algo=border; invert=1; turbulence=80; a=4; b=4;}
& overlay {
algo=lines; a=22; b=24; rotate = 90; mask=1;
overlay {
algo=border; invert=1; a=2; b=2; turbulence=20; mask=1;
overlay {
algo=solid; mask=1;
overlay {
algo=solid; wdt=45; hgt=90; mask=1;
overlay {algo=border; mat=Tunnel; invert=1; a=2; b=1; turbulence=60; };
};
overlay {
algo=solid; x=55; hgt=90; mask=1;
overlay {algo=border; mat=Tunnel; invert=1; a=2; b=1; turbulence=60;};
};
};
};
};
};
overlay {
x=37; wdt=26; y=86; hgt=12; mask=1;
overlay {algo=border; invert=1; a=2; b=2; turbulence=100; mat=Tunnel;};
};
};
};
};