forked from Mirrors/openclonk
33 lines
722 B
Plaintext
33 lines
722 B
Plaintext
material Clonk_Ogre
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{
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receive_shadows on
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technique
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{
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pass
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{
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scene_blend alpha_blend
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ambient 1 1 1 1
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diffuse 1 1 1 1
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specular 0.000000 0.000000 0.000000 1.000000 1.000000
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emissive 0.000000 0.000000 0.000000 1.000000
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texture_unit Clonk
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{
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texture Ogre.png
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tex_address_mode wrap
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filtering trilinear
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//colour_op_ex blend_current_alpha src_current src_texture
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// Don't blend alpha, to make sure we have full intensity at the base/overlay border region
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//alpha_op_ex add src_current src_texture
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}
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//texture_unit Light
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//{
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// apply lighting
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// colour_op_ex modulate src_current src_diffuse
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// alpha_op_ex modulate src_current src_diffuse
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//}
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}
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}
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}
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