openclonk/planet/Parkour.ocf/Aerobatics.ocs
Maikel de Vries 4e73a84d18 make aerobatics intro failsafe
Also start the airship later to allow for a well timed dynamite jump to land on the airship and gain some advantage.
2016-01-29 09:56:17 +01:00
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ItemSpawn.ocd Aerobatics: use jet streams, fix item spawn and restart rule 2016-01-24 18:18:12 +01:00
System.ocg make aerobatics intro failsafe 2016-01-29 09:56:17 +01:00
DescDE.txt add new parkour aerobatics (sky race) (#1550) 2016-01-23 14:46:33 +01:00
DescUS.txt add new parkour aerobatics (sky race) (#1550) 2016-01-23 14:46:33 +01:00
Map.c Aerobatics: new game mode and small improvements 2016-01-24 00:20:04 +01:00
ParameterDefs.txt Aerobatics: new game mode and small improvements 2016-01-24 00:20:04 +01:00
Scenario.txt Add [Game] Mode to parkour and arena scenarios to fix league evaluation. 2016-01-23 21:26:13 -05:00
Script.c Aerobatics: use jet streams, fix item spawn and restart rule 2016-01-24 18:18:12 +01:00
StringTblDE.txt add new parkour aerobatics (sky race) (#1550) 2016-01-23 14:46:33 +01:00
StringTblUS.txt add new parkour aerobatics (sky race) (#1550) 2016-01-23 14:46:33 +01:00
Title.txt add new parkour aerobatics (sky race) (#1550) 2016-01-23 14:46:33 +01:00