openclonk/planet/Arena.ocf/MeltingCastle.ocs
Maikel de Vries e18cee3a46 turn musket into blunderbuss
The musket was not a very popular and useful weapon, being inferior to the bow. It now shoots 5 weaker bullets in one shot with less damage per bullet, this might require some further testing and fine-tuning. Also the weaker bullets mean that they can be used in a gatling-gun (WIP) and in the airplane as well.
2016-08-22 16:32:48 +02:00
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IceWallKit.ocd adapt objects and scenarios to new component implementation 2016-05-21 13:34:34 +02:00
Material.ocg Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
DescDE.txt Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
DescUS.txt Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
Map.c Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
MapBg.bmp MeltingCastle: Rebalance for slightly less rushing. 2016-02-21 16:31:20 -05:00
MapFg.bmp MeltingCastle: Rebalance for slightly less rushing. 2016-02-21 16:31:20 -05:00
Objects.c Meltign Castle: Fix item spawn after 4 minutes; add restart rule. 2016-02-21 17:36:29 -05:00
Scenario.txt Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
Script.c turn musket into blunderbuss 2016-08-22 16:32:48 +02:00
StringTblDE.txt Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
StringTblUS.txt Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
Teams.txt Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
Title.jpg Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00
Title.txt Add MeltingCastle team melee 2016-02-07 17:21:14 -05:00