openclonk/src/config
Peter Wortmann 30857e835e Shader gamma implementation
In comparison to the old system, this is a downgrade - instead of being
able to set a full color mapping by gamma ramp, we now get just a value
per colour channel.

Upside is that we do not need to play around with the global gamma ramps
any more, which was arguably the wrong way to do it.

This commit will likely break everything that has been using gamma so far.
2015-08-31 17:35:08 +01:00
..
C4Config.cpp Shader gamma implementation 2015-08-31 17:35:08 +01:00
C4Config.h Shader gamma implementation 2015-08-31 17:35:08 +01:00
C4Constants.h Add a new variant of vehicle that can be passed from below but be walked on from above. 2015-08-30 22:19:36 +09:00
C4Reloc.cpp Update copyright notices 2013-12-23 13:03:19 +01:00
C4Reloc.h Update copyright notices 2013-12-23 13:03:19 +01:00