.. |
AchvDone.png
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made achievement stars bronze, silver, gold
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2014-09-26 22:58:14 +02:00 |
AmbientShader.glsl
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Add double-sided lighting also for ambient lights
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2015-08-03 22:44:04 -04:00 |
Arrow.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Authors.txt
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even more sound effects license updates
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2011-09-18 19:05:33 +02:00 |
Background.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Build.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Captain.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
ClonkSkins.png
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Prettier clonk-skin icons in Crew Selection menu
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2012-07-22 17:36:47 -07:00 |
Clouds1.jpg
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new Clouds1.jpg
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2011-08-29 22:25:39 +02:00 |
Clouds2.jpg
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Construction.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Control.png
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Little tweaks for the player options dialogue
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2012-01-25 04:53:59 +00:00 |
Crew.png
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Some more original graphics to replace CR placeholders in Graphics.ocg
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2012-08-09 17:42:38 -07:00 |
Cursor.png
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clean up mouse controls, reduced cursor graphics to the used ones
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2012-11-16 17:29:42 +01:00 |
Endeavour.ttf
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Endeavour.ttf update
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2012-01-12 01:35:19 +01:00 |
Energy.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Exit.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Fire.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Flag.png
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Some more original graphics to replace CR placeholders in Graphics.ocg
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2012-08-09 17:42:38 -07:00 |
GUIBigArrows.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIButton.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIButtonDown.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIButtonHighlight.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIButtonHighlightRound.png
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#394 - Separate graphic for "Mouse Over" for main-menu buttons and Icons
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2011-08-05 14:24:41 +02:00 |
GUICaption.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUICheckbox.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIContext.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIIcons.png
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new clonk-head graphics
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2011-08-05 14:54:54 +02:00 |
GUIIcons2.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIProgress.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUIScroll.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GUISubmenu.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Gamepad.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
GammaShader.glsl
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Shader gamma implementation
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2015-08-31 17:35:08 +01:00 |
Hand.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
LandscapeShader.glsl
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weaken the effect the material normal map has on the total landscape normal calculation
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2015-01-01 16:07:23 +01:00 |
LightShader.glsl
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Alternate light drawing, v2
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2015-08-31 17:35:08 +01:00 |
Loader1.jpg
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Removed old clonk from Loader image (as was done with the others)
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2011-09-18 18:32:04 -07:00 |
Logo.png
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remove "Beyond the Rocks" subtitle
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2014-10-03 18:54:58 +02:00 |
Menu.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
ObjectBaseShader.glsl
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Make mesh shaders use the C4Shader slice machinery
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2014-12-22 22:56:30 +01:00 |
ObjectDefaultVS.glsl
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revert workaround made for #1368, doesn't work on (certain) Intel chipsets. Instead, limit the maximum bone count to 64 so to meet the limit of 1024 uniform components by certain graphics cards (#1285)
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2015-08-31 19:28:00 +02:00 |
ObjectLightShader.glsl
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Interpret normal maps for meshes in Clonk coordinates, not OGRE coordinates
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2015-02-09 21:18:47 -05:00 |
Options.png
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new clonk-head graphics
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2011-08-05 14:54:54 +02:00 |
Player.png
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new clonk-head graphics
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2011-08-05 14:54:54 +02:00 |
Rank.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
Scaler.png
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Scaled up scaler. Now HQ8x-equivalent!
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2011-08-03 23:51:01 +01:00 |
ScalerShader.glsl
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Change slice syntax such that positions appear in parentheses
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2014-12-22 22:56:30 +01:00 |
SelectMark.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
SpriteOverlayShader.glsl
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Change slice syntax such that positions appear in parentheses
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2014-12-22 22:56:30 +01:00 |
SpriteTextureShader.glsl
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Change slice syntax such that positions appear in parentheses
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2014-12-22 22:56:30 +01:00 |
StartupAboutBG.png
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update credits
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2014-10-03 18:54:57 +02:00 |
StartupBigButton.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
StartupBigButtonDown.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
StartupBookScroll.png
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Simpler "shaded black" slider graphics
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2011-09-20 05:11:25 -07:00 |
StartupContext.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
StartupDlgPaper.png
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A bunch of new and/or improved frontend graphics
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2011-09-18 05:12:08 -07:00 |
StartupLogo.png
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remove "Beyond the Rocks" subtitle
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2014-10-03 18:54:58 +02:00 |
StartupMainMenuBG.jpg
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A bunch of new and/or improved frontend graphics
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2011-09-18 05:12:08 -07:00 |
StartupNetGetRef.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
StartupOptionIcons.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
StartupPlrPropBG.png
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Some more original graphics to replace CR placeholders in Graphics.ocg
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2012-08-09 17:42:38 -07:00 |
StartupScenSelIcons.png
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updated StartupScenSelIcons.png again
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2012-11-06 19:40:27 -08:00 |
StartupScenSelTitleOv.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
StartupTabClip.png
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A bunch of new and/or improved frontend graphics
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2011-09-18 05:12:08 -07:00 |
UpperBoard.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |
UtilShader.glsl
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slightly elevate the lights in z direction from the landscape (making the light throw less shadows on visible materials and objects)
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2015-01-01 16:07:24 +01:00 |
Version.txt
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increase game content version entries to 6.0
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2014-12-12 22:58:16 +01:00 |
Wealth.png
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |