Mark
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f5b1279cce
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Formatted code
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2018-12-25 15:16:38 +01:00 |
Maikel de Vries
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41cecc6a6f
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liquid tank: show to which object the pipe is connected in interaction menu
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2018-01-25 13:44:57 +01:00 |
Maikel de Vries
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c3dfdc5894
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fix connecting multiple pipes to the refinery drain
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2018-01-13 15:28:41 +01:00 |
Maikel de Vries
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eb24079b2f
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pump: add interaction menu entries for air pipes
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2018-01-13 12:09:59 +01:00 |
Maikel de Vries
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3255b02728
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pipes: fix attaching, cutting, swapping, messaging, and interface
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2018-01-13 11:06:35 +01:00 |
Maikel de Vries
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fd42ddd823
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add script option to block cutting of pipes
This allows scripters to place liquid containers with fixed pipes, so that players do not break scenarios.
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2017-08-20 12:58:31 +02:00 |
Maikel de Vries
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3a2c68dcc9
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interaction menu: add callback target for menu entries
This allows to forward menus of one object to its parent properly. A specific usecase is cannons, which are soon to come (hopefully).
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2017-06-26 17:28:40 +02:00 |
Maikel de Vries
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efed830df3
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fix liquid container accepting materials and show them in interaction menu
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2017-01-02 18:33:14 +01:00 |
Maikel de Vries
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135a7d8aff
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fix support for multiple liquids in liquid containers
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2016-12-25 12:48:15 +01:00 |
Maikel de Vries
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c7afed1aeb
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allow pumping liquids from container (foundry and steam engine)
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2016-12-24 14:09:47 +01:00 |
Mark
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d356d9db3d
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Fix inherited() calls
The ... operator should be added so that the parameters are passed down. In some cases even the named parameters were not passed down.
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2016-11-26 18:57:31 +01:00 |
Maikel de Vries
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89be9bd158
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implement scenario saving for liquid tank, pump & pipe
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2016-10-03 18:07:49 +02:00 |
Maikel de Vries
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788ba6e0c4
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allow swapping source and drain pipe at the pump
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2016-08-27 17:10:30 +02:00 |
Maikel de Vries
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c538a0d617
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add missing neutral pipe interaction menu tooltips for liquid tank
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2016-06-11 20:57:06 +02:00 |
Mark
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ae9736c18b
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Move liquid libraries to sub-folder LiquidControl
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2016-02-16 21:08:00 +01:00 |