Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
* Removed lift tower
* Fix scaffolds walls to no longer move Clonks on creation
* Reduce scaffold hit points
* Add flints to home base material and more flints to landscape
* Remodeled landscape and chests a bit
* Made plane parts destructible on damage, so you can destroy them if they get stuck
* Tweaked storm push a bit