Commit Graph

7 Commits (db46507ac6913a2531d89e60158b7ddc582e0924)

Author SHA1 Message Date
Clonkonaut db46507ac6 Re-export clonk models with little problems (see forum). 2018-02-17 01:52:45 +01:00
Armin Burgmeier b8ed577c0f Rotate the OGRE coordinate frame by 90 degrees in X
Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410.
2015-10-03 11:39:08 -04:00
Charles Spurrill f37c461d31 Clonk: All skins share Clonk.ocd directory and Clonk.skeleton. Nicer looking pickaxe animation. 2012-11-01 01:20:26 -07:00
Charles Spurrill ea449b00bb Fixed bow aiming animation during jump 2011-10-09 16:02:11 -07:00
Charles Spurrill 6524f5b9d5 Updated all clonk meshes/fixed animation bugs 2011-09-07 04:13:00 -07:00
Richard Gerum 3cd964b3bd fixed jump animation again (thanks to ringwaul for the merge) 2011-07-25 10:06:15 +02:00
Armin Burgmeier 675c077ed2 Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00