Medium (default) size is a bit smaller than the previous default, because the map got a lot harder due to fog anyway.
Also removed superfluous Landscape.txt.
* starting platform area increased
* recreate tools instead of just moving them into clonk's inventory on respawn (to help with burned grapple bows)
* spawn clubs instead of swords [Maikel]
* do not kill clonk on Ctrl+F9
There have been some bugs and crashes related to unwanted deep comparison (e.g. in the maze scenario). Scripters very rarely need deep comparison, so it should not be the default for the most commonly used operator.
This also changes behaviour of GetIndexOf to do pointer comparison.
This change has Guenther's seal of approval.
Enough turbulence to let it look more natural but not so much that it creates more than a few narrow passageways which must be mined through. This is quite a discreet change.