Commit Graph

5 Commits (b0a0d2a83c1da8c32ecadcc06ebe14c057a162b2)

Author SHA1 Message Date
Günther Brammer 7be81f78e8 C4GameObjects::ObjectPointer does not need to be virtual 2013-03-10 17:37:30 +01:00
Armin Burgmeier 5274f61bf5 Fix c4script build 2012-10-13 16:32:09 +02:00
Günther Brammer 3aaa37ad41 Store global proplist in a C4Value like the Scenario proplist
Since the script engine doesn't have an appropriate function to create the
proplist in, simply create it in the constructor and arrange for the
string table to be constructed first.
2012-07-26 01:27:52 +02:00
Günther Brammer dfea0914a9 Merge the functions pointer branch 2012-03-09 17:42:48 +01:00
Günther Brammer 71e108f16a Start of a C4Script API third party programs could use
This is very experimental, subject to change, and the single function not
at all useful yet.
2012-03-04 21:23:11 +01:00