Commit Graph

4 Commits (ad74d44943122a56e14d2e135b90b1c724488148)

Author SHA1 Message Date
Armin Burgmeier b8ed577c0f Rotate the OGRE coordinate frame by 90 degrees in X
Also rotate all meshes backwards so that everything keeps working. This should
make it more convenient for modellers to create new meshes.
See http://forum.openclonk.org/topic_show.pl?pid=29410#pid29410.
2015-10-03 11:39:08 -04:00
Sven Eberhardt 9db8adf44e Add flowers to The Raid.
Also made the rotatable.
2015-09-09 21:24:38 -04:00
Sven Eberhardt 0751a55218 Fix flower skin (the yellow flower skin was never set) and improve flower scenario saving.
Randomized flower colors are not saved in the scenario. Explicit skins (via SetSkin) and custom skins (via SetMeshMaterial) are saved.
2015-09-09 21:09:36 -04:00
Armin d5d7c07712 Add flower
squashed:
flower: fixed darker lighting on flower and made other textures work
-The other textures did not work out of the other .material files. And I have no idea why, because they seem to have been loaded. Maybe the graphic files are not loaded for materials that are not referenced from a mesh-material?
Random flower size
More flower textures
Add flower
2015-09-09 14:52:08 +02:00