Maikel de Vries
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01fb44fd49
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fix script error when shifting cursor with zero crew members
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2015-09-07 16:55:08 +02:00 |
David Dormagen
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e9a69c4252
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collect objects solely via CTRL now
The player can also choose which object to collect by holding CTRL and navigating left/right.
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2015-08-30 20:39:50 +02:00 |
Maikel de Vries
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126ae5b179
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fix C4Script runtime error in ShiftCursor
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2015-06-05 19:16:43 +02:00 |
David Dormagen
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7d1d70f017
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removed NoCollectDelay from engine; it's now handled by script
Which allows a lot more fine-grained controls as all the control and UI stuff is now also in script anyway.
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2015-03-26 12:23:20 +01:00 |
David Dormagen
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379d189787
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now always use on leftclick and throw on rightclick (drop if you click your Clonk or below); also removed some old references to the right mouse button (UseAlt)
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2015-03-09 13:33:31 +01:00 |
David Dormagen
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f89b8c8319
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Merge branch 'master' into Controls
Conflicts:
planet/Objects.ocd/Environment.ocd/Cloud.ocd/DefCore.txt
planet/Objects.ocd/Libraries.ocd/ClonkControl.ocd/Script.c
planet/Objects.ocd/Libraries.ocd/Constructor.ocd/ConstructionMenu.ocd/DefCore.txt
planet/Objects.ocd/Libraries.ocd/PowerConsumer.ocd/Script.c
planet/Objects.ocd/Libraries.ocd/PowerProducer.ocd/Script.c
planet/Objects.ocd/Libraries.ocd/Producer.ocd/Script.c
planet/System.ocg/ClonkControl.c
src/gui/C4MouseControl.cpp
src/landscape/C4PXS.cpp
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2014-12-25 15:24:19 +01:00 |
Sven Eberhardt
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d80ef4ae5e
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Fix nil pointer if a dragged object is deleted between control creation and control execution.
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2014-10-18 01:22:47 +02:00 |
David Dormagen
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5c17b48bc2
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Merge branch 'master' into Controls
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2014-03-26 23:58:24 +01:00 |
David Dormagen
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537846d76d
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menus: fixed two possible null-reference errors
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2014-02-28 22:39:14 +01:00 |
David Dormagen
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0da9293686
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allow Clonk::SetMenu to also take a custom GUI ID; cleaned up some menu-related mess (like not handling unclosable menus correctly)
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2014-02-26 12:03:27 +01:00 |
Tobias Zwick
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3a8c8d7c3b
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selecting the clonks via hotkey was all backwards (#1031)
e.g. pressing ctrl+3 selected 1st clonk if there are 3 in the crew
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2014-02-16 13:15:07 +07:00 |
David Dormagen
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e6487533c2
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added first version of object information dialogue on right-click
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2013-01-30 21:27:09 +01:00 |
David Dormagen
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4dcc784d35
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do not pass controls to disabled cursor anymore (i.e. via SetCrewEnabled)
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2012-12-22 17:11:06 +01:00 |
Benjamin Herr
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cdaee93c94
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Rename all the drag/drop script callbacks to OnMouseDr*
MouseDrag is already a property, and would overwrite the callback
functions. Renamed MouseDragDone and MouseDrop for consistency.
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2012-04-01 20:42:14 +02:00 |
Bernhard Bonigl
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2a5c129c93
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Implemented MouseHover-Callback.
Calls OnMouseOver(player, draggedObject) in Objects beeing hovered over.
Calls OnMouseOut(player, draggedObject) in Objects that stop beeing hovered over.
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2012-02-26 01:36:38 +01:00 |
Felix Wagner
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eb6b7be7ee
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Fixed various unused vars
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2012-02-20 11:58:58 +00:00 |
Maikel de Vries
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c68b5b2920
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Menus: implemented closing when clicked in the landscape
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2012-02-01 22:29:49 +01:00 |
Maikel de Vries
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85cbefe808
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Content menu can now handle the clonk's backpack
Also did some cleanup
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2011-12-28 11:49:38 +01:00 |
Maikel de Vries
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f47749c771
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Content menu: fixed d&d, added background image
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2011-12-11 15:50:51 +01:00 |
Tobias Zwick
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c2cefe2e4f
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new control: collect (into backpack)
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2011-08-11 16:37:46 +02:00 |
Maikel de Vries
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d550f7c7da
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Differentiate between COMD_None and COMD_Stop
Was necessary after 267ebb600481 and current abuse of FLOAT procedure. None keeps the current motion, Stop halts the current motion of a procedure.
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2011-07-06 18:13:39 +02:00 |
Charles Spurrill
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806ea2cf4f
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Fixed water jump
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2011-06-04 14:07:02 -07:00 |
Charles Spurrill
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b7bc9bc755
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Clonk can jump off walls (with new animation).
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2011-06-03 12:11:23 -07:00 |
Armin Burgmeier
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41a1b5867d
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Change .c4g extension to .ocg
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2011-03-13 16:16:45 +01:00 |