Commit Graph

5 Commits (92ed1537a0e79facded3c81f50f7767962d70d6f)

Author SHA1 Message Date
David Dormagen dcfb986e34 moved sounds into subfolders
This completes http://forum.openclonk.org/topic_show.pl?tid=3215
2015-12-13 22:14:55 +01:00
David Dormagen 178a91f338 moved some functions that depend on Object.ocd from the global System.ocg to Objects.ocd/System.ocg (#1473)
The global System.ocg should not cause any errors even if Objects.ocd is not loaded. This means that any functions that depend on certain definitions (e.g. FindLocation) will just not be available.
2015-12-02 12:46:02 +01:00
Sven Eberhardt d136dc22c0 Implement landscape inflammation.
It used to create the non-existent FLAM objects from the engine. Use a script callback to a global function that creates Flame objects instead.
2015-10-09 16:24:16 -04:00
WinExploder f35a46c61f added BoilingLava and BoilingAcid environmental rules
cleaned up boiling lava and boiling acid rule
-Made them adhere to the C4S guidelines, renamed some IDs and made some stuff in scripts more readable.
Prettied up the scripts for the boiling liquid environmental rule
Changed Bubble Behaviour slightly
Und nochmal weil's so schön war
Added BoilingAcid which causes bubbles to rise from Acid on the map
Dark bubbles are explosive
Added boiling Lava environmental rule
2015-09-11 19:08:10 +02:00
Maikel de Vries c92ff3c7c5 move objects.ocd/System.ocg to Objects.ocs/System.ocg 2015-09-02 13:37:42 +02:00