Clonkonaut
2d3914b33b
Fresh repository, fresh build on Windows, VS created these folders. Hope it's cool to put them on ignore.
2018-10-10 01:43:58 +02:00
Lukas Werling
f4c854b651
docs: Implement client-side search
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Search is now performed with a pre-computed index file. This commit
removes the old PHP-based search.
2018-03-23 21:23:38 +01:00
Julius Michaelis
3c5dde1293
.gitignore
2016-10-22 17:42:23 +02:00
Lukas Werling
7177c261b3
Bring back and fix the netpuncher
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As carrier-grade NATs are becoming common, many players cannot host
Clonk games at all. The simple STUN-like netpuncher from Clonk Rage
which was removed three years ago is already effective against some
DS-Lite NATs.
With some extensions, we should be able to make it work with more
restrictive NATs as well.
This reverts commit 72002cc366
.
2016-09-08 21:10:06 +02:00
Sven Eberhardt
1fd12024c7
Add some MSVC and QT files to .gitignore
2016-08-04 22:16:00 -04:00
Sven Eberhardt
62d3817d6a
Merge branch 'master' into qteditor
2016-06-24 18:23:34 -04:00
Julius Michaelis
35dc23826a
Add engine-resource.c to .gitignore
2016-06-23 23:37:20 +02:00
Sven Eberhardt
b1ac208249
Qt Editor: Add "File->New" menu entry
2016-03-22 23:08:05 -04:00
Sven Eberhardt
2af22ee824
New editor (Qt-based)
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Work in progress. So far only for Windows.
2016-02-15 08:38:06 -05:00
Armin Burgmeier
91ba235d29
Add openclonk-server to .gitignore
2015-12-24 16:11:01 -08:00
Nicolas Hake
2fcbd56316
Remove some autotools relics from .gitignore
2015-12-13 16:13:47 +01:00
Nicolas Hake
72002cc366
Kill netpuncher
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Another piece of code that hasn't been tested in ages, gone. The default
puncher address was still pointing to clonk.de, which I'm very certain
isn't providing UDP hole punching services anymore.
Instead of a bespoke hole punching implementation we should use a STUN
lib.
2015-12-13 16:11:08 +01:00
Nicolas Hake
dd56c56eff
Git: Ignore NativeToolsExport.cmake
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NativeToolsExport.cmake gets generated in non-cross builds so potential
cross builds later know where to find a native c4group.
Ignore it so in-tree builds don't accidentally commit it.
2015-05-27 22:42:46 +02:00
Sven Eberhardt
2254136068
Add openclonk.manifest to .gitignore
2014-09-25 16:45:18 +02:00
Armin Burgmeier
62f8b75d25
gitignore: Only ignore mape executable, not src/mape directory
2014-08-04 09:34:58 -04:00
Sven Eberhardt
7b93a72b4b
Updated .gitignore to include packed group files generated by cmake install
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Also added *.nohg* as a pattern for files you don't want to commit yet
2014-06-28 09:33:27 +02:00
Nicolas Hake
0757a0b834
Fix line endings broken by 71b3afb
2013-11-08 01:11:14 +01:00
Tobias Zwick
71b3afb37c
add some sln to gitignore
2013-11-07 15:33:11 +07:00
Tobias Zwick
3d17ebab8a
add ipch to gitignore
2013-04-16 21:02:04 +02:00
Julius Michaelis
40d991f51c
.gitignore
2013-02-17 17:01:03 +01:00
Günther Brammer
7dade553e8
Remove unused clonk.anjuta
2013-01-20 17:25:02 +01:00
Armin Burgmeier
7f452643aa
Add mape files to .gitignore
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Conflicts:
.gitignore
2013-01-14 01:41:10 +01:00
Tobias Zwick
0d0df683d8
add WindowsGamesExplorer.xml to .gitignore
2013-01-08 23:52:45 +01:00
Julius Michaelis
b0015b8f1d
Update .gitignore
2012-12-30 21:29:21 +01:00
Nicolas Hake
94225e8de5
Prepare build for Git repository
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This includes fetching the build revision from git instead of hg
and adding a file to store the revision hash in archives.
2012-11-20 22:23:59 +01:00