Commit Graph

11 Commits (652c7e43e23652fb8bf05b4b57e6db36b0eb765c)

Author SHA1 Message Date
Maikel de Vries 02252b31bd option to choose goal in scorched gardens 2015-05-14 12:34:40 +02:00
Mark d7a88eea62 Use CreateObject() in scripts (#1214)
Objects with id Rule_*, Goal_*, and Environment_* are created with CreateObject() now.
2015-01-11 19:04:42 +01:00
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Pyrit c33ef06909 Fix sky scrolling for several scenarios.
SkyScrollMode=1 in Scenario.txt is broken, so I used  SetSkyParallax() in the script.
2014-01-26 17:39:11 +01:00
David Dormagen a10c9316ef renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle 2013-12-17 22:32:01 +01:00
David Dormagen 08fc85f13c updated Scorched Garden to use the "normal" Meteor instead of a Firestone with particles; made Scorched Gardens use the new particle system everywhere else, too 2013-11-28 21:35:11 +01:00
Maikel de Vries db5ce4ffd9 Fixed gravestone rule and added it to the arenas 2012-10-22 20:05:23 +02:00
Maikel de Vries 3ff27f728a Fixed c4script runtime error in Scorched Gardens 2012-10-18 22:55:01 +02:00
Maikel de Vries 3fa4ce5350 Fixed Scorched Garden weapon list message 2012-10-18 22:34:01 +02:00
David Dormagen 1d4c38a09d fixed possible null-pointer in ScorchedGardens' meteor 2012-10-14 13:20:56 +02:00
Maikel de Vries 7523bf3ab5 Refactor scenarios: Arenas 2012-10-09 20:42:32 +02:00