Sven Eberhardt
d48dbfba82
Add optional size parameter to Particles_Flash
2016-10-02 23:47:01 -04:00
Maikel de Vries
100b87af1a
add leaf particle
2016-04-12 23:53:46 +02:00
Lukas Werling
7661b13ba6
Move particle proplist definitions to global Particles.c
2016-03-23 13:24:18 +01:00
David Dormagen
cd0e1ef219
cottons: when a fruit pops without being shot, it doesn't drop CottonSeed but directly spawns a plant
...
This reduces the amount of cotton seeds that lie all over the map. It also eliminates the possibility of being struck dead by falling cotton.
2015-12-09 20:15:05 +01:00
Clonkonaut
6a9ef8b961
New: Cotton, Cotton Seed, Cloth, Seed Library
2015-09-18 19:44:49 +02:00
Sven Eberhardt
4d36f3a2d2
Some missions fixes/adjustments
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* Plane with same color in all missions
* Sequence multiplayer fix
* Heavy smoke is a particle parameter
* Goal graphics fix
* Fix rocky pick direction after dialogue initiation from left
* Dialogue supports sections
* Hat moved to decoration for other missions
2014-09-21 16:36:05 +02:00
Sven Eberhardt
834566cf5e
Make smoke a bit smaller.
...
It somehow got really large and weird since the particle changes.
It could still get some polishing, but at least it's a bit less annoying now.
2014-07-21 17:28:11 +02:00
David Dormagen
425a221aff
adjusted some particles (f.e. smoke slightly brighter, foundry more subtle)
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see http://forum.openclonk.org/topic_show.pl?pid=25749#pid25749 for further information
2014-01-25 15:51:05 +01:00
Sven Eberhardt
49b2c75475
Added helper function Particles_Colored - creates a colored version of a base particle.
2013-12-29 15:08:52 +01:00
David Dormagen
a10c9316ef
renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle
2013-12-17 22:32:01 +01:00
David Dormagen
defe1f7525
updated Grass particle and usages to new particle system
2013-11-28 23:25:30 +01:00
David Dormagen
ee4b5832e2
added Smoke() function that uses the new particle system
2013-11-26 21:25:06 +01:00
David Dormagen
0aeb38f137
adapted MuzzleFlash particle and usages to new particle system
2013-11-26 21:25:04 +01:00
David Dormagen
1a7cd51bab
changed Boompack to use the new particle system
2013-11-26 21:25:03 +01:00
David Dormagen
913f746ffe
adjusted WoodChip particle and usages to new particle system and moved WoodChip particle to proper place (not only used by the axe..)
2013-11-26 21:25:00 +01:00
David Dormagen
40b84704fe
adapted Trajectory particle and occurences to new particle system
2013-11-26 21:24:59 +01:00
David Dormagen
ced4734035
removed the MaterialParticle and added missing Particles.c to System.ocg
2013-11-26 21:24:58 +01:00