Commit Graph

3141 Commits (49729a61ae811f98e7514343709330c03df33323)
 

Author SHA1 Message Date
Tobias Zwick 9089694052 power of two test scenario 2011-07-26 00:37:19 +02:00
Tobias Zwick be511996bf docs: translated ScriptPlayers.xml examples 2011-07-24 00:08:36 +02:00
Peter Wortmann 0a8e09abcf CPU-side scaler more resistant to GPU rounding troubles 2011-07-25 22:12:12 +01:00
Peter Wortmann e4945b72af Fixed a few warnings 2011-06-24 00:06:11 +01:00
Richard Gerum 3cd964b3bd fixed jump animation again (thanks to ringwaul for the merge) 2011-07-25 10:06:15 +02:00
Peter Wortmann cd2582728c Fixed last commit 2011-07-25 02:12:31 +01:00
Peter Wortmann 6394061f3d Calculate scaler coordinate in CPU
Uses up another color component, but might be faster for some GPUs?
We will see.
2011-07-24 22:50:52 +01:00
Tobias Zwick 8cb2b8452d docs: fixed and translated examples 2011-07-23 22:10:44 +02:00
Tobias Zwick ef0d3ad7ea docs: fixed typo in NO_OWNER 2011-07-21 02:51:27 +02:00
Maikel de Vries 964ba3a62a Objects: Fixed wave color for liquids other than water 2011-07-20 17:27:35 +02:00
Tobias Zwick 272487d9ca docs: PlayerControls.txt documentation shows in content.xml 2011-07-21 02:48:08 +02:00
Tobias Zwick a363c3c09a docs: proper spacing between icons and titles, css adjustments 2011-07-21 02:43:04 +02:00
Tobias Zwick a25740eddc docs: fixed missing or "fuzzy" translations in de.po 2011-07-21 01:43:29 +02:00
Tobias Zwick 9816bc9e2f docs: fixed examples and localization thereof for all folders except script/ 2011-07-21 01:43:00 +02:00
Tobias Zwick 11d1a1e18c docs: use NO_OWNER instead of -1 in no-owner related docs 2011-07-21 01:42:30 +02:00
Tobias Zwick eff1137eab docs: removed CHOP procedure (has been removed from the engine) 2011-07-21 01:37:40 +02:00
Tobias Zwick 7c4b78ce85 docs: removed references to ActMap (as text file) and GetActMapVal 2011-07-21 01:37:05 +02:00
Tobias Zwick 61707480de docs: removed references to old .bmp graphics 2011-07-21 01:35:33 +02:00
Tobias Zwick f1407a4a48 docs: Teams.txt is now indexed in the content.xml (as "Multiplayer"), moved Internationalization one up 2011-07-21 01:32:24 +02:00
Tobias Zwick 2317bb1ec9 docs: fixed a few typos 2011-07-21 01:30:15 +02:00
Tobias Zwick 2dc01ed2bd docs: removed basefunc docs (obsolete) 2011-07-21 01:28:48 +02:00
Richard Gerum 2a0ddd34f9 added graphic rotation during scaling and animation for scaling top corners 2011-07-20 17:09:41 +02:00
Tobias Zwick b8d280920e docs: finished fixing all examples and the localization thereof for fn/ 2011-07-20 16:22:07 +02:00
Tobias Zwick b126524009 docs: in the contents, also a list of all function is shown (instead of by version) 2011-07-20 01:18:03 +02:00
Tobias Zwick 3705ca8b6b docs: Portraits are obsolete -> remove documentation 2011-07-19 23:54:07 +02:00
Tobias Zwick f55a480c6f docs: sly example for IsNetwork() 2011-07-19 13:27:43 +02:00
Sven Eberhardt 36644a1287 Synchronization fixes for Record/DebugRec/Network 2011-07-17 21:23:32 +02:00
Tobias Zwick bd13760144 docs: fixed examples and localization thereof Hostile - Sell 2011-07-17 19:41:48 +02:00
Tobias Zwick c6c2ba264e docs: fixed syntax error in COMD_None.xml 2011-07-17 19:29:15 +02:00
Sven Eberhardt aaff190867 Debugrec: Dump landscape 2011-07-17 16:52:36 +02:00
Sven Eberhardt aae8a7752a DebugRec: CreateObj fix 2011-07-17 16:22:10 +02:00
Sven Eberhardt 76aacc9564 Debugrecs: Store text ID of created objects 2011-07-17 16:07:44 +02:00
Peter Wortmann af1146c126 Fixed writing of debug-record
It's a bit verbose and probably slow, but I suppose that's acceptable
for debug code...
2011-07-17 15:01:12 +01:00
Sven Eberhardt 60e578bc7e fix Debugrec build 2011-07-17 14:44:45 +02:00
Peter Wortmann 53247e3c26 Increment RandomCount for non-debugrec builds as well 2011-07-17 13:37:27 +01:00
Sven Eberhardt 90240f21ae Test scenario for shape texture 2011-07-17 13:17:13 +02:00
Sven Eberhardt 7696b1a392 Added custom shapes for Map2Landscape zoom 2011-07-16 21:50:49 +02:00
Armin Burgmeier 81cd645fae Use a wrapper function instead of a #define for swprintf
For some obscure reason the boost headers remove the swprintf #define
2011-07-16 13:53:26 +02:00
Sven Eberhardt 339cceb6d4 MinGW fix for swprintf 2011-07-16 12:56:41 +02:00
Sven Eberhardt 6fadd97438 MSVC fix: length parameters for swprintf 2011-07-16 12:08:00 +02:00
Sven Eberhardt 3a8ce9b25e player control defs: ClearPrevious flag for player control overloading 2011-07-16 11:58:38 +02:00
Richard Gerum 4d5c821222 fixed positioning of the clonk on the grappler 2011-07-12 14:17:12 +02:00
Tobias Zwick 5f39378a98 crlf... 2011-07-07 12:42:27 +02:00
Tobias Zwick ca12c12f59 merge 2011-07-07 12:40:54 +02:00
Tobias Zwick 1b9f0d7ec4 docs: fixed documentation examples GameOver - GrabObjectInfo 2011-07-07 12:34:10 +02:00
Maikel de Vries e2db1bc85a Actions default to COMD_Stop, Decel for float and swim procedures
With this change everything should behave as normal, still not a fan of these numerous float hacks.
2011-07-06 19:11:12 +02:00
Maikel de Vries d550f7c7da Differentiate between COMD_None and COMD_Stop
Was necessary after 267ebb600481 and current abuse of FLOAT procedure. None keeps the current motion, Stop halts the current motion of a procedure.
2011-07-06 18:13:39 +02:00
Maikel de Vries eb530c6017 Removed Defcore:Prey and OCF_Prey
Had no use in the engine, should therefore be defined in C4Script if deemed necessary.
2011-07-05 13:40:40 +02:00
Maikel de Vries 248f85c2eb Removed Defcore:Edible and OCF_Edible
Had no use in the engine, should therefore be defined in C4Script if deemed necessary.
2011-07-05 13:10:56 +02:00
Maikel de Vries cb1490297a Implemented COMD_Stop for FLOAT procedure
Used the equivalent of the swimming procedure.
2011-07-05 12:47:07 +02:00