Commit Graph

721 Commits (3b0891ba89f7a75f832032036a6aefa2573e325d)

Author SHA1 Message Date
Richard Gerum a114d2f3ce removed waring from the ropebridge 2011-06-13 15:41:32 +02:00
Richard Gerum 2f68cc6e64 ropebridge planks can fall out on explosion (or it the bridge is set to fragile) 2011-06-13 15:33:32 +02:00
Richard Gerum 501ab13b11 the front line of the ropebridge is now foreground 2011-06-13 11:00:32 +02:00
Richard Gerum 4aeed96f89 added ropebridge 2011-06-12 13:29:15 +02:00
Charles Spurrill 74aebbbf72 Fixed friction values for the Rock 2011-06-08 02:45:18 -07:00
Charles Spurrill bceba4ccee Sword plays jump/slash animations again, sword also faces down on clonk's back 2011-06-08 01:49:11 -07:00
Charles Spurrill 2db0970156 tweaked shield graphics 2011-06-08 01:06:25 -07:00
David Dormagen 9100a44d88 fixed the visuals of the sword's downwards-stab a bit 2011-06-05 01:08:54 +02:00
Charles Spurrill 747cf2be39 Clonk doesn't contort or moonwalk when using shield with right hand 2011-05-31 07:22:47 -07:00
Tobias Zwick 8c490dca05 Implemented free shapes (=polygons) to be added or cleared from the landscape:
+ Refactored the ShakeFree, BlastFree, DigFree, DrawQuad etc. functions and
  removed unused functions ClearRectDensity, DigFreeMaterial,...
+ Moved the polygon fill algorithm from StdSurface8.cpp to C4Landscape.cpp
+ Clearance functions which used to subtract a circle now subtract something
  that looks more like a chunk
+ Pickaxe works with BlastFree now
+ Removed Dig2ObjectRequest
2011-05-31 00:33:35 +02:00
Charles Spurrill abd1b13a5b Barrels shows what liquid they carry; metal barrel doesn't look awful :D 2011-05-24 21:00:16 -07:00
Charles Spurrill d6134a0bf2 Newer graphics for powder-keg 2011-05-24 20:58:52 -07:00
Charles Spurrill 4c6886c329 Removed Gunpowder object, substitute with local var in PowderKeg 2011-05-24 18:22:18 -07:00
Tobias Zwick d11e6afff4 The trail of the musket bullet is a little bit thinner 2011-05-20 15:41:12 +02:00
Tobias Zwick cb1571ccf6 The pickaxe ist swung a bit faster 2011-05-20 15:40:48 +02:00
Tobias Zwick 85c02a2a5a GrappleBow: correct the display of the rope and grapple hook 2011-05-20 15:40:30 +02:00
Tobias Zwick cd523d631b Water splash sound for the barrel 2011-05-20 15:39:57 +02:00
Tobias Zwick cefe8b2eac fix up the balloon a bit (remove debug message, correct translation, that kind of stuff) 2011-05-20 15:39:41 +02:00
Maikel de Vries ca2ea1be98 Objects: Tool products return true instead of 1
This is just plain ugly, |a> Are you a tool? |b> 1. DynamiteBox is also a tool for now, mainly for testing.
2011-04-17 14:00:59 +02:00
Maikel de Vries f5efd2067b Objects: Fixed pickaxe hovering
A clonk could hover with the pickaxe by repeatedly using it in mid-air.
2011-03-25 16:34:15 +01:00
Armin Burgmeier 675c077ed2 Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00