Commit Graph

8 Commits (3b0891ba89f7a75f832032036a6aefa2573e325d)

Author SHA1 Message Date
Maikel de Vries aa892171fb update version to 8.0 in DefCore.txt, Scenario.txt and Version.txt 2018-01-28 13:18:46 +01:00
Sven Eberhardt 36685a3119 Add HideInCreator=true to internal/helper/library definitions 2016-07-10 22:06:48 -04:00
Maikel de Vries 572c582265 remove some more empty graphics 2015-07-20 18:11:16 +02:00
Sven Eberhardt 067c4d4e57 Light up target door on remote control by switch (#1296). 2015-05-07 20:26:16 +02:00
Mark 850bf1b9d4 CreateObject/CreateObjectAbove (#1214)
Renamed CreateObject() to CreateObjectAbove() and replaced all occurrences in script files.
Added CreateObject(), the function may need a rewrite though, see comment in code.
Updated documentation
2015-01-11 19:02:03 +01:00
Sven Eberhardt 59fe944e15 Make light effect static.
Otherwise, it would fall down [Maikel].
2015-01-03 13:03:52 +01:00
Tobias Zwick f5ecd4776d new function SetLightRange (replaces SetPlrViewRange) 2015-01-02 01:06:00 +01:00
Sven Eberhardt 2b997b994a Add light effect to explosions.
Currently, all players see the light. In the future, we may want limit it to the controller of the explosion.
2014-12-31 13:36:22 +01:00