Commit Graph

339 Commits (2e0b00a5e02fb787cf8672eb9350f19532dd3ccf)

Author SHA1 Message Date
Armin Burgmeier 2e0b00a5e0 Change .c4b extension to .ocb 2011-03-13 17:06:23 +01:00
Armin Burgmeier 3a9556f1a3 Change .c4m extension to .ocm 2011-03-13 17:01:53 +01:00
Armin Burgmeier c61e92ec98 Change .c4i extension to .oci 2011-03-13 16:56:26 +01:00
Armin Burgmeier 675c077ed2 Change .c4d extension to .ocd 2011-03-13 16:55:00 +01:00
Armin Burgmeier 2a2408f9a8 Change .c4p extension to .ocp 2011-03-13 16:39:48 +01:00
Armin Burgmeier eaf62f71f9 Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
Armin Burgmeier 41a1b5867d Change .c4g extension to .ocg 2011-03-13 16:16:45 +01:00
Armin Burgmeier e282bf9a9c Change .c4s extension to .ocs 2011-03-13 16:11:55 +01:00
Armin Burgmeier 085acf3d9a Remove .c4k icon 2011-03-13 16:01:34 +01:00
Armin Burgmeier c69e2c9248 Remove .c4x icon 2011-03-13 16:01:34 +01:00
Günther Brammer 6912b118e5 If boost uses static_assert, do not make static_assert use boost 2011-03-11 14:58:58 +01:00
Nicolas Hake 62f840412e Check for static_assert support 2010-05-29 14:44:16 +02:00
Günther Brammer 8ff6ae847c C4Group::LoadEntry takes pointer instead of non-const reference 2011-03-05 02:44:26 +01:00
Nicolas Hake d82815087e win32/g++: Silence some format warnings 2011-03-04 00:40:17 +01:00
Nicolas Hake 73ec989261 win32: Avoid build error when using old SDK headers 2011-03-04 00:08:11 +01:00
Nicolas Hake ff2ac49368 win32: Log human-readable crash info while writing minidump
The information that will be written to the logfile is the exception data,
processor control and GP registers (x86/x64), up to 512 bytes around the stack
pointer, a stack trace, and the list of loaded modules.
2011-03-01 13:28:13 +01:00
Martin Plicht 9ff63b25d7 editor: cocoa: Enable/Disable some more user interface controls when game running/closed 2011-01-29 09:05:04 +01:00
Martin Plicht 6d711b1fe4 editor:cocoa: Fix viewport scrollbars when zoomed 2011-02-15 12:45:55 +01:00
Martin Plicht b7a542089b cocoa: Don't update opengl context in drawRect: 2011-01-26 17:11:02 +01:00
Martin Plicht c887878af9 editor:mac: Increase/Decrease Zoom command 2011-01-26 17:09:48 +01:00
Günther Brammer 9aa331d98c console mode: Fix compilation without libreadline 2011-02-04 00:16:45 +01:00
Günther Brammer cde66b249f C4Include.h: Do not include C4Gui.h
The two dialogs in headers included in C4Game.h are only used by classes in
those headers, and do not need to be defined in the headers.
2011-01-24 01:15:58 +01:00
Julius Michaelis 8cbfa00a4e dedicated: fix CMake and object loading (thanks ck and Guenther) 2011-01-30 21:44:54 +01:00
Günther Brammer 7771a58f38 Do not include SDL_mixer.h from headers
In case the header is included but not used by a program compiled without
sound support.
2011-01-24 01:17:06 +01:00
Günther Brammer 14f90d0fc1 editor/gtk: Fix scrollbars of zoomed viewports 2011-01-25 20:21:49 +01:00
Günther Brammer 76370cb0ec gtk: Fixes for newer GTK+ 3 versions 2011-01-24 01:06:34 +01:00
Günther Brammer 7c56940c4b gtk: use gtk_show_uri to open a browser if possible 2011-01-23 23:03:57 +01:00
Günther Brammer 829874e011 editor/gtk: Migrate to non-deprecated APIs 2011-01-23 23:04:40 +01:00
Günther Brammer 8b989e414a Move C4ViewportWindow initialization to C4ViewportWindow::Init 2011-01-23 23:02:23 +01:00
Günther Brammer 60b3415624 sdl: update for refresh rate API changes 2011-01-24 23:32:51 +01:00
Martin Plicht cdc29a593a Mac: Fix build by adding refresh rate parameter (ignoring it) 2011-01-24 12:11:18 +01:00
Martin Plicht ae447c30c1 Mac: Fix wrong method signature for ClonkAppDelegate makeFakeArgs 2011-01-10 02:21:09 +01:00
Martin Plicht 2aed52a6fb Mac: Cocoa: Add "Reset Zoom" menu item to set zoom level of active viewport to 1 2011-01-13 21:21:19 +01:00
Nicolas Hake d1b2f1a325 win32: Default to current desktop display settings (#484, #493)
Previously, the graphics code tried to set a refresh rate as close to
85 Hz as possible. This led to black screens when the display driver
would report a refresh rate that was not actually supported by the
monitor.
This change also uses the currently set monitor orientation, instead
of always selecting a non-rotated display mode.
2011-01-20 15:43:19 +01:00
Günther Brammer 83322f596a Move Mesh loaders from src/platform to src/lib
They are entirely platform-independent.
2011-01-19 22:55:18 +01:00
Günther Brammer 5b3fe189ea editor/gtk: Save the clipboard on exit
Normally, this is done by gtk_main with a private function. Since Clonk
does not use gtk_main, that function is copied and slightly changed to use
the public API and compile as C++.
2011-01-16 21:30:59 +01:00
Günther Brammer f10e01a01c config: Remove unused General.Record 2011-01-16 17:21:48 +01:00
Günther Brammer 4e01716f28 editor: Automatically open landscape tools dialog
The landscape tools is mostly useless without the dialog, whereas the other
modes are useful without the dialog.

But mostly this is a side effect of removing PropertyDlg.Active along with
the C4PropertyDlg class.
2011-01-13 18:21:59 +01:00
Günther Brammer 173d247b4f x11: Restore argc/argv saving accidentally removed two commits ago 2011-01-10 15:52:50 +01:00
Günther Brammer 20afa7b470 console mode: Move keyboard input to CStdInProc, make it compile again 2011-01-10 00:01:17 +01:00
Martin Plicht 0226c11f12 Mac: Cocoa: Allow resizing the game window. Aspect ratio enforced, no actual resolution switching 2011-01-06 17:56:04 +01:00
Martin Plicht 50c69ebedb Mac: Cocoa: Keyboard input: Feed whole utf8-string to C4GuiScreen::CharIn 2011-01-02 18:57:11 +01:00
Martin Plicht acf5480ac9 Mac: Cocoa: Multisampling 2011-01-02 02:13:09 +01:00
Martin Plicht 89a59b5453 Mac: Remove references to MacUtility.h in SDL files 2010-12-23 01:47:20 +01:00
Martin Plicht 776dd7060b Mac: Magnify gesture to toggle fullscreen mode when in the menus 2010-12-21 03:14:45 +01:00
Martin Plicht 37ef64344d Mac: Treat cmd and ctrl the same 2010-12-13 23:05:27 +01:00
Martin Plicht c56f385ecc Mac: Cocoa: Make C4EditCursor.(Delete|Duplicate|GrabContents) accessible via main menu 2010-12-13 23:29:14 +01:00
Martin Plicht 8ee91cb326 Mac: Remove obsolete constructor 2011-01-09 00:49:54 +01:00
Günther Brammer 6d3feabe69 Reduce #includes so that C4Include.h doesn't include C4Value.h
This should avoid many complete rebuilds.
2011-01-08 17:04:20 +01:00
Günther Brammer 00db064ad5 SDL: updates for the editor and CStdWindow::Init changes 2011-01-08 02:18:36 +01:00