Commit Graph

3430 Commits (03b049b0cabc9634024676563f061d371d8859fd)

Author SHA1 Message Date
Maikel de Vries 03b049b0ca add cause_plr to OnShockWaveHit callback
This can be used to damage and kill tracing for objects which die, receive damage or are destroyed on shockwaves.
2015-05-16 21:16:01 +02:00
Maikel de Vries 8a297766b3 fix pump power consumption (#1309) 2015-05-13 21:18:15 +02:00
Maikel de Vries 87079c7aa0 make cabin invincible in Crash.ocs for goal checking 2015-05-13 15:52:23 +02:00
Maikel de Vries 0157e7b496 remove obsolete BuildTurnTo defcore entry 2015-05-11 21:47:55 +02:00
Maikel de Vries d3b38b3bbd option to choose goal in scorched gardens 2015-05-10 19:41:44 +02:00
Sven Eberhardt 7db849a804 Remove duplicate crashed plane skin from Treasure Hunt mission.
Already defined in decoration folder.
2015-05-07 20:29:51 +02:00
Sven Eberhardt 067c4d4e57 Light up target door on remote control by switch (#1296). 2015-05-07 20:26:16 +02:00
Sven Eberhardt 341712eba5 Remove dialogue when target NPC dies (#1295). 2015-05-07 19:54:14 +02:00
Sven Eberhardt 21500a81a9 Fix pump to clear the last row of pixels (#1057) and allow pumping from pump without source pipe.
ExtractMaterial has been changed to be able to slurp in from the most distant horizontal position rather than the closest to the extraction top center.

Also speed up ExtractMaterial for the common case of no required horizontal shifts.
2015-05-01 18:13:41 +02:00
Sven Eberhardt 116a5b4ae6 Add Find_InArray (#1073). 2015-04-28 18:59:50 +02:00
Sven Eberhardt dfd9431e8d HotIce alternate map added.
Also converted old map to Map.c and fixed some spawning issues.
2015-04-17 16:57:32 +02:00
Maikel de Vries 73ebce9f9a remove celestial environment object in favor of scenario callback 2015-04-08 20:18:24 +02:00
Maikel de Vries fdb007bfb4 clean up moon and star objects 2015-04-08 20:18:24 +02:00
Maikel de Vries f4324664e7 use ambient brightness for time of day 2015-04-08 20:18:24 +02:00
Maikel de Vries 6ae279d7ac improve moving objects out of basement on completion 2015-04-08 20:15:23 +02:00
Maikel de Vries f3de7d4b06 construction site: sign in front and transparency for non-mesh structures 2015-04-07 23:21:57 +02:00
Maikel de Vries 71df13b803 fix attachment of basement to tall structures 2015-04-07 19:04:21 +02:00
Maikel de Vries 58c1220a19 fix scenario saving of basements 2015-04-07 18:54:29 +02:00
Maikel de Vries 518125fc32 no overpowered weapons on dark mine respawn 2015-04-05 18:11:44 +02:00
Maikel de Vries 7d2386b7f6 add missing descriptions for chest and gold idol 2015-04-05 17:53:12 +02:00
Maikel de Vries 9bfe95f88e fix Dark Mine relaunch description 2015-04-05 12:01:01 +02:00
Maikel de Vries 9394909cfb fine-tune windbag force on clonk and objects 2015-04-04 17:15:57 +02:00
Maikel de Vries 3c17ebdc02 make windbag burst more gradual and slightly depend on mass (#1297) 2015-04-03 12:21:28 +02:00
Maikel de Vries 70d75a7bca remove big conifers from skylands to prevent large forests 2015-04-02 21:39:19 +02:00
Maikel de Vries 9e2ccdb8b6 prohibit creation of more plants than seed amount in seed area 2015-04-02 19:46:33 +02:00
Maikel de Vries 3a4c3c1d26 five new goal graphics thanks to Foaly 2015-04-02 19:07:49 +02:00
Maikel de Vries 147624f9f5 increase wallkit thickness to make clonks not go stuck 2015-04-02 18:42:42 +02:00
Maikel de Vries 69963e104f fix loam bridge construction y offset by one 2015-04-01 18:45:24 +02:00
Maikel de Vries 9c60cf0949 fix vertex changing when swimming (#1176) 2015-03-26 19:52:25 +01:00
Maikel de Vries 67cf7cd4fe fix mushroom bugs (#1051) and (#1291) 2015-03-25 20:04:52 +01:00
Maikel de Vries a24dd229c4 producer does not depend on partial fuel amounts 2015-03-24 22:39:18 +01:00
Maikel de Vries 61a5c88157 remove Flame graphics and clean up script 2015-03-24 21:37:51 +01:00
Martin Plicht e796fc48d1 MoltenMonarch.ocs/System.ocg/King_Javelin.c: fAiming -> aiming 2015-03-23 20:30:15 +01:00
Martin Plicht a0030526e3 Ambience_DeepSeaMining.ocs: Extraneous } 2015-03-23 20:21:22 +01:00
Maikel de Vries 85c2173404 fix script error for the fire effect 2015-03-23 19:50:29 +01:00
Maikel de Vries 302c3db0b3 correct league parameter values for Acid Rift 2015-03-23 18:12:35 +01:00
David Dormagen df56689946 added Armin's particle fire
http://forum.openclonk.org/topic_show.pl?tid=3070
Only some optimizations have been added.
2015-03-22 10:22:15 +01:00
Nicolas Hake d6f219a3df Use 3x4 bones on low MAX_VTX_UNIFORM_COMPS (#1285)
4x3 matrices use the same number of uniform components as 4x4 ones.
If we're short on uniform components, don't transpose the transformation
matrix before sending it to the shader, and transpose it in the shader
itself instead, saving 4 components per bone.
2015-03-18 23:38:20 +01:00
Nicolas Hake 59cad71797 Add copyright header and descriptive comment to default object VS 2015-03-18 20:50:27 +01:00
Nicolas Hake f0579f7f93 gl: Use fewer uniform components to upload bones (#1285)
The last row of the bone transformation matrix always is 0,0,0,1 so
there's no point in uploading it. Also reducing the max bone count to 80
which means the uniform array will fit into the available space on 6000
and 7000 series Geforce GPUs.
2015-03-17 22:55:12 +01:00
Maikel de Vries 2226575dce new icon for Acid Rift (#1284) 2015-03-17 19:54:49 +01:00
Maikel de Vries 97ee9b6fab trees shake a little when hit by an axe 2015-03-16 21:19:56 +01:00
Nicolas Hake 77383de728 Fix bone transformation of normals
The binding pose had twice the influence on the final normal vectors
that it should have had. Change the shader calcs so the weights end up
correctly.
2015-03-16 18:15:31 +01:00
Maikel de Vries 1bf222ab7e don't place branch and trunk in liquids 2015-03-15 18:08:14 +01:00
Maikel de Vries f9e4b0568b improve dynamite box explosion in lava (delay) and igniter handling 2015-03-12 22:21:51 +01:00
Maikel de Vries 5b12d6c240 deactivate power producers correctly on over production 2015-03-09 21:50:19 +01:00
Maikel de Vries ca04f00a58 add test for underproduction of power 2015-03-09 18:55:18 +01:00
Maikel de Vries 7c08270ff4 make power need call susceptible to proplist function change 2015-03-09 18:40:45 +01:00
Maikel de Vries 33011b91f5 generator wheel has Plane = 1 to not trigger warning 2015-03-06 22:39:52 +01:00
Maikel de Vries 4841fb944b make hud bars staticbacks 2015-03-06 22:39:52 +01:00