Commit Graph

334 Commits (02f54ba1eb2881d9005e8e49ec085d56f025e154)

Author SHA1 Message Date
David Dormagen 02f54ba1eb removed the legacy particle system from the engine and docs 2013-12-17 22:32:01 +01:00
Tobias Zwick 325053410f rename script callback UpdateTransferZone to OnSynchronized (#220) 2013-12-17 23:16:11 +07:00
Tobias Zwick 3587c34e39 fix documentation (#848) 2013-12-17 22:20:26 +07:00
Tobias Zwick dd3de2f0c9 Merge branch 'issue-251' 2013-12-09 21:45:54 +07:00
Tobias Zwick 9ffad10d51 add note to documentation of FinishCommand (#390) 2013-12-05 10:39:26 +07:00
Tobias Zwick 6116b0079c fix link to Map scripts in documentation index 2013-12-03 12:49:47 +07:00
Nicolas Hake c3f021cc5b dodocs: Fix another incorrect closing tag 2013-12-01 16:18:34 +01:00
Nicolas Hake 78139a9107 docs: Fix incorrect closing tag 2013-12-01 15:21:35 +01:00
Tobias Zwick 666a51b3d9 update documentation around DefCore, remove some obsolete fields 2013-11-30 14:14:18 +07:00
Tobias Zwick 5bee448745 update documentation around ActMap (2) 2013-11-30 13:11:36 +07:00
Tobias Zwick 932853d1d8 update documentation around ActMap 2013-11-30 11:45:31 +07:00
Tobias Zwick b4732f50c3 document properties of definitions, mark the ones missing yet in the source file 2013-11-30 00:39:29 +07:00
Tobias Zwick 133628c656 link the MapScript documentation in the index 2013-11-30 00:38:02 +07:00
Tobias Zwick 009e08edd1 Document the default planes of the categories 2013-11-29 21:07:30 +07:00
Nicolas Hake 52fd2679cd Fix line endings broken by ecf538c, 7b9c1d5, and ceca8b8 2013-11-29 14:18:48 +01:00
Tobias Zwick ceca8b8fc7 add SoundAt function in C4Script (part of #238), document
also, extend the documentation for Sound with previously undocumented parameters; threw out undocumented and also unused "multiple" parameter.
2013-11-29 18:20:36 +07:00
David Dormagen 63009705ed dynamic particles: added collision function PC_Stop; added value provider function PV_Gravity 2013-11-26 21:24:55 +01:00
David Dormagen 0707458264 dynamic particles: made the attachment an entry in the particle properties 2013-11-26 21:24:55 +01:00
Tobias Zwick feae5c8ea3 website header changes 2013-10-31 00:58:55 +07:00
Maikel de Vries 12f677f96e Fixed MAPALGO_Lines, added MAPALGO_Rotate constant, fixed documentation 2013-10-13 10:28:13 +02:00
Sven Eberhardt 8cf8ad00e5 Added MAPALGO_Lines.
This might make life easier for people who transition from Landscape.txt.

For new maps, lines should probably better be drawn using MAPALGO_Poly in a loop. This gives you more control over individual line widths, angles, etc.
2013-10-12 19:28:22 +02:00
David Dormagen 23a3abe01e CreateParticleEx: added "amount" parameter
fixed some minor documentation errors (mainly links)
2013-10-10 17:19:20 +02:00
David Dormagen 82f68db9a8 dynamic particles: removed the size-parameter of CreateParticleEx 2013-10-07 20:56:57 +02:00
David Dormagen 381b744229 dynamic particles: added documentation 2013-10-07 20:56:54 +02:00
Sven Eberhardt 96d2639688 Fix documentation for GetContact() script function behavior if no CNAT value is given.
It stated all directions were checked, but that is not true.
2013-09-05 22:52:46 +02:00
Sven Eberhardt 60a32b1f14 Added player control assignment trigger mode "ClearRecentKeys": If assignment is triggered, clears all recently pressed keys prior to and including trigger key.
Useful for spell combos, where one spell combo might end the same way another combo starts.

Also corrected docs for OverrideAssignments (it's just a flag; not a trigger mode).
2013-09-02 17:27:15 +02:00
Sven Eberhardt 49c16723a9 Change Random() on negative values to always return zero.
Before, it would return huge, positive values (e.g. Random(-20) could produce 47384782) which leads to all kinds of trouble in script (like #968)
2013-07-02 21:16:59 +02:00
Tobias Zwick 67e00d8a98 reintroduce position parameter in (Can)InsertMaterial 2013-06-04 20:07:43 +02:00
Tobias Zwick c4c781631f Merge branch 'master' into pumpfix 2013-05-30 22:18:23 +02:00
Tobias Zwick 131ec86b98 refactor pump done. Remaining problem: power system (usage) 2013-05-30 22:11:39 +02:00
Armin Burgmeier 695a9a88c3 Add TransformBone and SetAnimationBoneTransform script functions 2013-05-27 21:33:29 +02:00
Sven Eberhardt 4557d1638e Added property LineMaxDistance to let a line break when connected objects are too far apart. 2013-05-09 12:02:44 +02:00
Sven Eberhardt 183c1527b6 Added query_only parameter to script function InsertMaterial. 2013-04-28 13:57:52 +02:00
Armin Burgmeier c935c81532 Fix links into OGRE wiki in mesh documentation 2013-03-31 17:32:45 +02:00
Sven Eberhardt c17080a4a2 Added no_instability_check parameter to script functions DigFree and DigFreeRect (#932). 2013-03-31 15:39:29 +02:00
Sven Eberhardt 1322391f5f Implemented C4S.Landscape.BottomOpen=2: Bottom is closed iff corresponding map pixel in bottom row has tunnel background. 2013-03-30 14:54:51 +01:00
Sven Eberhardt 4b6c26a48a Added script function array MapLayer.CreateMatTexMask(any mask_spec).
Returns mask_spec as an array of 256 bools to be used e.g. in conjunction with the return value of GetPixel.
2013-03-24 13:23:37 +01:00
Sven Eberhardt 57e63a5275 Added support for scripted maps (Map.c) and documentation. 2013-03-19 00:36:06 +01:00
Sven Eberhardt 9e9e05f492 Added GetStartupPlayerCount script function 2013-03-19 00:36:05 +01:00
Günther Brammer 2d7b472ab3 Script: GetID returns the prototype of an object, not the internal C4Def 2013-03-10 17:37:29 +01:00
Günther Brammer f120fec8a0 docs: Fix some typos found by make check 2013-02-24 14:50:12 +01:00
Günther Brammer 3c0162d797 docs: Expand the index a bit 2013-02-24 14:50:11 +01:00
Günther Brammer 5fa9c39184 docs: Don't show the search box in the chm
It only works when the page was loaded from a webserver with php, and chm
has built-in search anyway.
2013-02-24 14:38:50 +01:00
Günther Brammer 9ed2fad4bd docs: Humor hhc.exe's exit code 2013-02-24 14:38:50 +01:00
Günther Brammer 991845a5bb docs: Update Makefile documentation and cygwin instructions 2013-02-21 22:41:01 +01:00
Sven Eberhardt 30e07f87b8 Added parameter to InsertMaterial() to return actual insertion position.
The insertion position might be pushed upwards if e.g. water is inserted to the bottom of a lake. However, we need the actual insertion position if we ever want to modify the pump to require/produce energy depending on the vertical distance of material pumped.
2013-02-17 18:29:44 +01:00
Nicolas Hake e91d4a4278 Update more various references to clonk.exe 2013-02-03 20:54:34 +01:00
Nicolas Hake 1f1333d5bd Update de.po to conform to standard formatting
Apparently some other software has felt like reformatting
our .po file in a different way than prescribed by docs/Makefile.

Reverted the reformat to get a clean patch for the actual
translation changes.
2013-02-03 20:31:07 +01:00
Sven Eberhardt 4b189cacd1 Added Scenario [Landscape] FlatChunkShapes. If set to true, all chunks are drawn flat. Useful for scenario editing to fix little holes in your static landscape. 2013-01-20 12:51:33 +01:00
Sven Eberhardt f51a085592 Added object callbacks EditCursorSelection and EditCursorDeselection. Useful to show or hide developer stuff in the editor. 2013-01-15 23:10:25 +01:00