David Dormagen
02f54ba1eb
removed the legacy particle system from the engine and docs
2013-12-17 22:32:01 +01:00
Tobias Zwick
325053410f
rename script callback UpdateTransferZone to OnSynchronized ( #220 )
2013-12-17 23:16:11 +07:00
Tobias Zwick
3587c34e39
fix documentation ( #848 )
2013-12-17 22:20:26 +07:00
Tobias Zwick
dd3de2f0c9
Merge branch 'issue-251'
2013-12-09 21:45:54 +07:00
Tobias Zwick
9ffad10d51
add note to documentation of FinishCommand ( #390 )
2013-12-05 10:39:26 +07:00
Tobias Zwick
6116b0079c
fix link to Map scripts in documentation index
2013-12-03 12:49:47 +07:00
Nicolas Hake
c3f021cc5b
dodocs: Fix another incorrect closing tag
2013-12-01 16:18:34 +01:00
Nicolas Hake
78139a9107
docs: Fix incorrect closing tag
2013-12-01 15:21:35 +01:00
Tobias Zwick
666a51b3d9
update documentation around DefCore, remove some obsolete fields
2013-11-30 14:14:18 +07:00
Tobias Zwick
5bee448745
update documentation around ActMap (2)
2013-11-30 13:11:36 +07:00
Tobias Zwick
932853d1d8
update documentation around ActMap
2013-11-30 11:45:31 +07:00
Tobias Zwick
b4732f50c3
document properties of definitions, mark the ones missing yet in the source file
2013-11-30 00:39:29 +07:00
Tobias Zwick
133628c656
link the MapScript documentation in the index
2013-11-30 00:38:02 +07:00
Tobias Zwick
009e08edd1
Document the default planes of the categories
2013-11-29 21:07:30 +07:00
Nicolas Hake
52fd2679cd
Fix line endings broken by ecf538c
, 7b9c1d5
, and ceca8b8
2013-11-29 14:18:48 +01:00
Tobias Zwick
ceca8b8fc7
add SoundAt function in C4Script (part of #238 ), document
...
also, extend the documentation for Sound with previously undocumented parameters; threw out undocumented and also unused "multiple" parameter.
2013-11-29 18:20:36 +07:00
David Dormagen
63009705ed
dynamic particles: added collision function PC_Stop; added value provider function PV_Gravity
2013-11-26 21:24:55 +01:00
David Dormagen
0707458264
dynamic particles: made the attachment an entry in the particle properties
2013-11-26 21:24:55 +01:00
Tobias Zwick
feae5c8ea3
website header changes
2013-10-31 00:58:55 +07:00
Maikel de Vries
12f677f96e
Fixed MAPALGO_Lines, added MAPALGO_Rotate constant, fixed documentation
2013-10-13 10:28:13 +02:00
Sven Eberhardt
8cf8ad00e5
Added MAPALGO_Lines.
...
This might make life easier for people who transition from Landscape.txt.
For new maps, lines should probably better be drawn using MAPALGO_Poly in a loop. This gives you more control over individual line widths, angles, etc.
2013-10-12 19:28:22 +02:00
David Dormagen
23a3abe01e
CreateParticleEx: added "amount" parameter
...
fixed some minor documentation errors (mainly links)
2013-10-10 17:19:20 +02:00
David Dormagen
82f68db9a8
dynamic particles: removed the size-parameter of CreateParticleEx
2013-10-07 20:56:57 +02:00
David Dormagen
381b744229
dynamic particles: added documentation
2013-10-07 20:56:54 +02:00
Sven Eberhardt
96d2639688
Fix documentation for GetContact() script function behavior if no CNAT value is given.
...
It stated all directions were checked, but that is not true.
2013-09-05 22:52:46 +02:00
Sven Eberhardt
60a32b1f14
Added player control assignment trigger mode "ClearRecentKeys": If assignment is triggered, clears all recently pressed keys prior to and including trigger key.
...
Useful for spell combos, where one spell combo might end the same way another combo starts.
Also corrected docs for OverrideAssignments (it's just a flag; not a trigger mode).
2013-09-02 17:27:15 +02:00
Sven Eberhardt
49c16723a9
Change Random() on negative values to always return zero.
...
Before, it would return huge, positive values (e.g. Random(-20) could produce 47384782) which leads to all kinds of trouble in script (like #968 )
2013-07-02 21:16:59 +02:00
Tobias Zwick
67e00d8a98
reintroduce position parameter in (Can)InsertMaterial
2013-06-04 20:07:43 +02:00
Tobias Zwick
c4c781631f
Merge branch 'master' into pumpfix
2013-05-30 22:18:23 +02:00
Tobias Zwick
131ec86b98
refactor pump done. Remaining problem: power system (usage)
2013-05-30 22:11:39 +02:00
Armin Burgmeier
695a9a88c3
Add TransformBone and SetAnimationBoneTransform script functions
2013-05-27 21:33:29 +02:00
Sven Eberhardt
4557d1638e
Added property LineMaxDistance to let a line break when connected objects are too far apart.
2013-05-09 12:02:44 +02:00
Sven Eberhardt
183c1527b6
Added query_only parameter to script function InsertMaterial.
2013-04-28 13:57:52 +02:00
Armin Burgmeier
c935c81532
Fix links into OGRE wiki in mesh documentation
2013-03-31 17:32:45 +02:00
Sven Eberhardt
c17080a4a2
Added no_instability_check parameter to script functions DigFree and DigFreeRect ( #932 ).
2013-03-31 15:39:29 +02:00
Sven Eberhardt
1322391f5f
Implemented C4S.Landscape.BottomOpen=2: Bottom is closed iff corresponding map pixel in bottom row has tunnel background.
2013-03-30 14:54:51 +01:00
Sven Eberhardt
4b6c26a48a
Added script function array MapLayer.CreateMatTexMask(any mask_spec).
...
Returns mask_spec as an array of 256 bools to be used e.g. in conjunction with the return value of GetPixel.
2013-03-24 13:23:37 +01:00
Sven Eberhardt
57e63a5275
Added support for scripted maps (Map.c) and documentation.
2013-03-19 00:36:06 +01:00
Sven Eberhardt
9e9e05f492
Added GetStartupPlayerCount script function
2013-03-19 00:36:05 +01:00
Günther Brammer
2d7b472ab3
Script: GetID returns the prototype of an object, not the internal C4Def
2013-03-10 17:37:29 +01:00
Günther Brammer
f120fec8a0
docs: Fix some typos found by make check
2013-02-24 14:50:12 +01:00
Günther Brammer
3c0162d797
docs: Expand the index a bit
2013-02-24 14:50:11 +01:00
Günther Brammer
5fa9c39184
docs: Don't show the search box in the chm
...
It only works when the page was loaded from a webserver with php, and chm
has built-in search anyway.
2013-02-24 14:38:50 +01:00
Günther Brammer
9ed2fad4bd
docs: Humor hhc.exe's exit code
2013-02-24 14:38:50 +01:00
Günther Brammer
991845a5bb
docs: Update Makefile documentation and cygwin instructions
2013-02-21 22:41:01 +01:00
Sven Eberhardt
30e07f87b8
Added parameter to InsertMaterial() to return actual insertion position.
...
The insertion position might be pushed upwards if e.g. water is inserted to the bottom of a lake. However, we need the actual insertion position if we ever want to modify the pump to require/produce energy depending on the vertical distance of material pumped.
2013-02-17 18:29:44 +01:00
Nicolas Hake
e91d4a4278
Update more various references to clonk.exe
2013-02-03 20:54:34 +01:00
Nicolas Hake
1f1333d5bd
Update de.po to conform to standard formatting
...
Apparently some other software has felt like reformatting
our .po file in a different way than prescribed by docs/Makefile.
Reverted the reformat to get a clean patch for the actual
translation changes.
2013-02-03 20:31:07 +01:00
Sven Eberhardt
4b189cacd1
Added Scenario [Landscape] FlatChunkShapes. If set to true, all chunks are drawn flat. Useful for scenario editing to fix little holes in your static landscape.
2013-01-20 12:51:33 +01:00
Sven Eberhardt
f51a085592
Added object callbacks EditCursorSelection and EditCursorDeselection. Useful to show or hide developer stuff in the editor.
2013-01-15 23:10:25 +01:00