Tobias Zwick
7420dba41b
fix creation of particles when outside for ruby
2014-01-25 17:03:07 +07:00
Tobias Zwick
cb32c3f93c
maze.ocs: finetune to be more claustrophobic
2014-01-25 17:02:21 +07:00
Tobias Zwick
07616e1ac7
spraycan now has a model; can only be used up to 50px away from the clonk
2014-01-25 13:49:29 +07:00
Tobias Zwick
41e4121bed
replace jar of winds with windbag in scenario description
2014-01-25 01:40:00 +07:00
Tobias Zwick
7023fed02d
add a "story" and German description for maze.ocs (now aka Heart of the Mountain)
2014-01-25 01:39:06 +07:00
Tobias Zwick
0c09a3fdfe
maze.ocs: add a little turbulence to tunnels and caves
...
Enough turbulence to let it look more natural but not so much that it creates more than a few narrow passageways which must be mined through. This is quite a discreet change.
2014-01-25 00:56:36 +07:00
Tobias Zwick
408f9fca79
maze.ocs: make rubies sparkle even when collected
2014-01-25 00:54:44 +07:00
Tobias Zwick
f6e98d61e2
replace sulphur material with firestone material
2014-01-11 22:29:19 +07:00
David Dormagen
a10c9316ef
renamed DynamicParticles* to Particles* and CreateParticleEx to CreateParticle
2013-12-17 22:32:01 +01:00
David Dormagen
54fdb2cec1
updated some remainers of the old particle system to use the new one
2013-11-28 23:38:26 +01:00
David Dormagen
6844cbbc71
changed DrawParticleLine to use the new particle system
2013-11-28 23:27:56 +01:00
David Dormagen
4126fa7021
moved Straw particle to Effects.ocd
2013-11-28 23:24:34 +01:00
David Dormagen
1edd16985d
changed Parkour/VolcanoEscapeEx/BigVolcano to use new particle system
2013-11-26 22:47:44 +01:00
Martin Plicht
dd44c32e14
Remove some duplicate functions from scripts
2013-10-14 07:21:12 +02:00
Maikel de Vries
7f9f40a1f5
Renamed Settlement.ocf to Missions.ocf
2013-10-05 17:39:14 +02:00
Sven Eberhardt
a21576a58c
Made VolcanoEscapeEXTREME a bit harder by adding ore veins
2013-09-22 17:39:05 +02:00
Sven Eberhardt
8e82548746
VolcanoEscapeEXTREME: Close sides
...
When sides are open and the volcano reaches the central mountain, lava tends to flow out of the map while the volcano continues to grow further up. This looks rather stupid.
The current solution may also look a bit weird (as the volcano now grows over the mountain top), but is preferable both visually and from a gameplay perspective.
2013-09-22 13:52:34 +02:00
Sven Eberhardt
4266617b5a
Added rubber-band effect to VolcanoEscapeEXTREME.
...
The scenario is now a bit harder (and feels a lot harder) as the volcano speeds up whenever you gain a large distance from it.
2013-09-21 19:55:14 +02:00
Martin Plicht
a915cdb15f
Make Eclipse happy by changing some zeros to nils and stuff
2013-05-26 00:01:08 +02:00
Tobias Zwick
ba426651ad
fix wind bag rename
2013-05-25 14:36:04 +02:00
Sven Eberhardt
3937fcd3b1
Sorted all playable scenarios from experimental folder into settlement/parkour/arena folders
2013-05-16 19:33:10 +02:00
David Dormagen
4f68081874
removed some completely arbitrary MaxPlayer entries
2012-10-23 23:28:18 +02:00
Russell
5782557a34
Clonk. Now with 65% better grammar.
2012-10-22 18:35:06 +01:00
Felix Wagner
e2ee7a59bd
Descriptions corrected and synchronised
2012-10-13 22:25:25 +02:00
Maikel de Vries
df0096cd57
Order scenarios inside their folders
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There is no logic behind this ordering
2012-10-13 16:45:13 +02:00
Felix Wagner
7130394cfb
Scenario folder descriptions added and synchronised
2012-10-13 13:17:59 +02:00
Charles Spurrill
a66f39f729
Title.pngs for Arena, Parkour, and Settlement scenario folders
2012-10-11 19:39:48 -07:00
Maikel de Vries
67589cf86a
Refactor scenarios: Others
...
blabla hg
2012-10-09 21:05:50 +02:00