Commit Graph

4 Commits (master)

Author SHA1 Message Date
Armin Burgmeier 41742219d1 Remove obsolete ColorAnimation values from materials 2015-10-03 11:56:54 -04:00
Tobias Zwick f0223442ab make barrels work with every material
+ replace hardcoded materials the barrels work with with any liquids
+ use SetColor instead of changing mesh materials
+ add a CalcValue function
+ add localization for materials the barrel can be filled with
+ minor refactoring
2014-01-11 22:32:45 +07:00
Peter Wortmann 60d1d8368b Not giving TextureOverlay defaults to first entry in TexMap
This makes it easier to stay in sync to the TexMap, especially if
using an animated texture. I only changed it for Water, but I
think it would make sense for just about every material.
2011-08-27 17:10:31 +01:00
Armin Burgmeier 3a9556f1a3 Change .c4m extension to .ocm 2011-03-13 17:01:53 +01:00