Commit Graph

5 Commits (master)

Author SHA1 Message Date
Clonkonaut 0aab3cf4e6 Added new material textures by Nachtfalter and Matthi. 2015-10-05 02:02:36 +02:00
Sven Eberhardt c115fbfaa0 FnBlastFree: Added max_density parameter.
Also updated material densities and added attribute MaxPickDensity to pickaxe, so it's now possible to define a pickaxe that cannot go through granite.
2013-03-26 00:45:44 +01:00
Maikel de Vries fe8e2cdfe2 Materials: Brick uses Smoother Shape, adapted scenarios accordingly.
This implies removing a lot of brickedges. Still BrickSoft needs to be moved between liquids and earth in the TexMap for best convenience.
2011-09-07 16:19:19 +02:00
Günther Brammer 6d6737a022 Add two new Material Shapes Octagon and Smoother, more chunk antialias
Previously, smooth materials would get extra triangles at the top to create
slopes instead of steps. Now those also appear at the bottom.

Smooth also gets generally smoother at the bottom, while Rough gets rougher
at the top. The new Smoother material is somewhere between Flat and Smooth.
Octagon is like Flat but also gets straight slope triangles.
2011-09-07 14:25:32 +02:00
Armin Burgmeier 3a9556f1a3 Change .c4m extension to .ocm 2011-03-13 17:01:53 +01:00