Commit Graph

25 Commits (master)

Author SHA1 Message Date
Clonkonaut 2d3914b33b Fresh repository, fresh build on Windows, VS created these folders. Hope it's cool to put them on ignore. 2018-10-10 01:43:58 +02:00
Lukas Werling f4c854b651 docs: Implement client-side search
Search is now performed with a pre-computed index file. This commit
removes the old PHP-based search.
2018-03-23 21:23:38 +01:00
Julius Michaelis 3c5dde1293 .gitignore 2016-10-22 17:42:23 +02:00
Lukas Werling 7177c261b3 Bring back and fix the netpuncher
As carrier-grade NATs are becoming common, many players cannot host
Clonk games at all. The simple STUN-like netpuncher from Clonk Rage
which was removed three years ago is already effective against some
DS-Lite NATs.

With some extensions, we should be able to make it work with more
restrictive NATs as well.

This reverts commit 72002cc366.
2016-09-08 21:10:06 +02:00
Sven Eberhardt 1fd12024c7 Add some MSVC and QT files to .gitignore 2016-08-04 22:16:00 -04:00
Sven Eberhardt 62d3817d6a Merge branch 'master' into qteditor 2016-06-24 18:23:34 -04:00
Julius Michaelis 35dc23826a Add engine-resource.c to .gitignore 2016-06-23 23:37:20 +02:00
Sven Eberhardt b1ac208249 Qt Editor: Add "File->New" menu entry 2016-03-22 23:08:05 -04:00
Sven Eberhardt 2af22ee824 New editor (Qt-based)
Work in progress. So far only for Windows.
2016-02-15 08:38:06 -05:00
Armin Burgmeier 91ba235d29 Add openclonk-server to .gitignore 2015-12-24 16:11:01 -08:00
Nicolas Hake 2fcbd56316 Remove some autotools relics from .gitignore 2015-12-13 16:13:47 +01:00
Nicolas Hake 72002cc366 Kill netpuncher
Another piece of code that hasn't been tested in ages, gone. The default
puncher address was still pointing to clonk.de, which I'm very certain
isn't providing UDP hole punching services anymore.

Instead of a bespoke hole punching implementation we should use a STUN
lib.
2015-12-13 16:11:08 +01:00
Nicolas Hake dd56c56eff Git: Ignore NativeToolsExport.cmake
NativeToolsExport.cmake gets generated in non-cross builds so potential
cross builds later know where to find a native c4group.

Ignore it so in-tree builds don't accidentally commit it.
2015-05-27 22:42:46 +02:00
Sven Eberhardt 2254136068 Add openclonk.manifest to .gitignore 2014-09-25 16:45:18 +02:00
Armin Burgmeier 62f8b75d25 gitignore: Only ignore mape executable, not src/mape directory 2014-08-04 09:34:58 -04:00
Sven Eberhardt 7b93a72b4b Updated .gitignore to include packed group files generated by cmake install
Also added *.nohg* as a pattern for files you don't want to commit yet
2014-06-28 09:33:27 +02:00
Nicolas Hake 0757a0b834 Fix line endings broken by 71b3afb 2013-11-08 01:11:14 +01:00
Tobias Zwick 71b3afb37c add some sln to gitignore 2013-11-07 15:33:11 +07:00
Tobias Zwick 3d17ebab8a add ipch to gitignore 2013-04-16 21:02:04 +02:00
Julius Michaelis 40d991f51c .gitignore 2013-02-17 17:01:03 +01:00
Günther Brammer 7dade553e8 Remove unused clonk.anjuta 2013-01-20 17:25:02 +01:00
Armin Burgmeier 7f452643aa Add mape files to .gitignore
Conflicts:
	.gitignore
2013-01-14 01:41:10 +01:00
Tobias Zwick 0d0df683d8 add WindowsGamesExplorer.xml to .gitignore 2013-01-08 23:52:45 +01:00
Julius Michaelis b0015b8f1d Update .gitignore 2012-12-30 21:29:21 +01:00
Nicolas Hake 94225e8de5 Prepare build for Git repository
This includes fetching the build revision from git instead of hg
and adding a file to store the revision hash in archives.
2012-11-20 22:23:59 +01:00