forked from Mirrors/openclonk
add stalactites to hot ice as decoration (#1564)
parent
0f48bb2a86
commit
fabe8302eb
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@ -468,14 +468,14 @@ func IsFirestoneSpot(int x, int y)
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}
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// ============= Themes =============
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static const HotIce = new Global {
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static const DefaultTheme = new Global
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{
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InitializeRound = func() { },
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LavaMat = "^DuroLava",
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IceMats = ["^Ice-ice", "^Ice-ice2"],
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AltMatRatio = 50,
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BackgroundMat = nil,
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Sky = "Default",
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PlayList = nil,
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InitializeMusic = func()
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{
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@ -489,17 +489,31 @@ static const HotIce = new Global {
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SetPlayList(this.PlayList, NO_OWNER, true);
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SetGlobalSoundModifier(nil);
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}
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},
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}
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};
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static const EciToh = new HotIce {
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static const HotIce = new DefaultTheme
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{
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InitializeRound = func()
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{
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Stalactite->Place(10 + Random(3));
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}
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};
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static const EciToh = new DefaultTheme
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{
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LavaMat = "DuroLava",
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IceMats = ["Coal", "Rock-rock"],
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AltMatRatio = 8,
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BackgroundMat = "Tunnel",
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InitializeRound = func()
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{
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Stalactite->Place(10 + Random(3));
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}
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};
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static const MiamiIce = new HotIce {
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static const MiamiIce = new DefaultTheme
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{
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IceMats = ["^BlackIce-black", "^BlackIce-black"],
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Sky = "SkyMiami",
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PlayList =
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@ -526,6 +540,5 @@ static const MiamiIce = new HotIce {
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o->SetClrModulation(HSL(time, 255, 100));
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}
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},
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},
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}
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};
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