forked from Mirrors/openclonk
Documentation for the second parameter of EliminatePlayer (#1261).
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<name>player</name>
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<desc>Number of the player to be eliminated.</desc>
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</param>
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<param>
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<type>bool</type>
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<name>remove_direct</name>
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<desc>Eliminates the player as fast as possible, skipping the usual waiting time (in which the player is e.g. still counted for <funclink>GetPlayerCount</funclink>). There is nonetheless a delay of a few frames.</desc>
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</param>
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</params>
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</syntax>
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<desc>Eliminates a player. The round counts as 'lost' for all eliminated players.</desc>
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@ -27,4 +32,5 @@
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<related><funclink>GameOver</funclink></related>
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</func>
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<author>Sven2</author><date>2001-11</date>
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<author>Clonkonaut</author><date>2015-11</date>
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</funcs>
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