forked from Mirrors/openclonk
Collision vertex cleanup for axe, pickaxe, and sickle
parent
b694edd92d
commit
f42a2933dc
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@ -6,7 +6,7 @@ Width=6
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Height=10
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Offset=-3,-5
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Vertices=3
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VertexX=0,2,0
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VertexX=2,2,0
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VertexY=0,3,-3
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VertexFriction=50,50,50
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Value=15
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@ -7,7 +7,7 @@ Height=10
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Offset=-5,-5
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Vertices=4
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VertexX=0,-4,4,0
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VertexY=-4,-3,-3,4
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VertexY=-6,-5,-5,4
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VertexFriction=50,100,100,40
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Value=10
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Mass=20
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@ -4,12 +4,12 @@ Version=5,2,0,1
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Category=C4D_Object
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Width=10
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Height=7
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Offset=-4,-8
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Vertices=2
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VertexX=-3,3
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VertexY=0,0
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VertexFriction=50,50
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Offset=-5,-4
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Vertices=3
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VertexX=0,-4,5
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VertexY=0,0,0
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VertexFriction=50,50,100
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Value=10
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Mass=20
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Mass=10
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Components=Wood=1;Metal=1;
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Rotate=1
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