Fixed some Clonk 4 string occurrences in C4Console

heavy-resources
Maikel de Vries 2014-03-20 21:16:27 +01:00
parent 802cc8ece9
commit db8e639b3e
1 changed files with 4 additions and 4 deletions

View File

@ -38,7 +38,7 @@
#include <StdFile.h>
#include <StdRegistry.h>
#define FILE_SELECT_FILTER_FOR_C4S "Clonk 4 Scenario\0" \
#define FILE_SELECT_FILTER_FOR_C4S "OpenClonk Scenario\0" \
"*.ocs;*.ocf;Scenario.txt\0" \
"\0"
@ -231,7 +231,7 @@ bool C4Console::FileSaveAs(bool fSaveGame)
StdCopyStrBuf filename("");
filename.Copy(Game.ScenarioFile.GetName());
if (!FileSelect(&filename,
"Clonk 4 Scenario\0*.ocs\0\0",
"OpenClonk Scenario\0*.ocs\0\0",
OFN_OVERWRITEPROMPT | OFN_HIDEREADONLY,
true)) return false;
DefaultExtension(&filename,"ocs");
@ -273,7 +273,7 @@ bool C4Console::FileOpenWPlrs()
// Get player file name(s)
StdCopyStrBuf c4pfile("");
if (!FileSelect(&c4pfile,
"Clonk 4 Player\0*.ocp\0\0",
"OpenClonk Player\0*.ocp\0\0",
OFN_HIDEREADONLY | OFN_ALLOWMULTISELECT | OFN_EXPLORER
)) return false;
// Compose command line
@ -431,7 +431,7 @@ void C4Console::PlayerJoin()
// Get player file name(s)
StdCopyStrBuf c4pfile("");
if (!FileSelect(&c4pfile,
"Clonk 4 Player\0*.ocp\0\0",
"OpenClonk Player\0*.ocp\0\0",
OFN_HIDEREADONLY | OFN_ALLOWMULTISELECT | OFN_EXPLORER
)) return;