forked from Mirrors/openclonk
Double the maximum address count to accomodate IPv6
With the addition of IPv6, some computers with lots of addresses are reaching the old address limit of 20 addresses. We'll have to see how this works out in practise. Maybe we'll have to do the connection in stages to prevent sending out too many packets at once (like only connecting to the first five addresses initially, then after a timeout the next five, and so on).alut-include-path
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d7e71d8362
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@ -25,7 +25,7 @@
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class C4Network2; class C4Network2IOConnection;
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// maximum address count that is saved for one client
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const int32_t C4ClientMaxAddr = 20;
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const int32_t C4ClientMaxAddr = 40;
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// retry count and interval for connecting a client
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const int32_t C4NetClientConnectAttempts = 3,
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