Remove duplicate crashed plane skin from Treasure Hunt mission.

Already defined in decoration folder.
stable-6.1
Sven Eberhardt 2015-05-07 20:29:51 +02:00 committed by Maikel de Vries
parent 4da413b6ae
commit d6697a1f74
3 changed files with 0 additions and 42 deletions

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@ -1,45 +1,3 @@
material CrashedAirplane
{
receive_shadows on
technique
{
pass
{
cull_hardware none
scene_blend alpha_blend
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.800000 0.800000 0.800000 1.000000
specular 0.000000 0.000000 0.000000 1.000000 3.500000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit Overlay
{
texture CrashedPaint.png
tex_address_mode wrap
filtering trilinear
colour_op_ex modulate src_texture src_player_colour
// take alpha from texture only, ignore player alpha
alpha_op_ex source1 src_texture src_player_colour
}
texture_unit Plane
{
texture Crashedairplane.jpg
tex_address_mode wrap
filtering trilinear
colour_op_ex blend_current_alpha src_current src_texture
// Don't blend alpha, to make sure we have full intensity at the base/overlay border region
alpha_op_ex add src_current src_texture
}
texture_unit Light
{
// apply lighting
colour_op_ex modulate src_current src_diffuse
alpha_op_ex modulate src_current src_diffuse
}
}
}
}
material GoldenShovel
{
receive_shadows on