disable gamepad controls in the options for stable because they do not work

stable-5.3
Tobias Zwick 2013-03-02 18:37:43 +01:00
parent 60cb601618
commit d314d9d338
1 changed files with 0 additions and 236 deletions

View File

@ -888,242 +888,6 @@
Priority=100
Control=WheelZoomOut
# ======================================================================= #
# Dualshock-like gamepad (10-12 buttons, 1 D-Pad, 2 analog stick) #
# ======================================================================= #
#
# This control definition is designed to be also compatible with gamepads
# that only have ten buttons (4 main buttons [A-D], 4 shoulder buttons
# [E-H], 2 buttons [I-J] in the front) and no analog stick.
#
# However it is not compatible with Sven's gamepad! (with 6 main buttons
# but otherwise no analog stick and only 2 shoulder buttons). It would be
# he found out a way how to distinguish shoulder buttons from main buttons
# :P
[ControlSet]
Name=Gamepad_GamepadCon_IntQueue_
GUIName=$SET_Gamepad$
Keyboard=0
Mouse=0
Gamepad=1
# Contents Menu
[Assignment]
Key=Joy1F
GUIGroup=50
Control=Contents
# Menu
[Assignment]
Key=Joy1J
GUIGroup=50
Control=PlayerMenu
[Assignment]
Key=Joy1C
GUIGroup=50
Control=MenuOK
[Assignment]
Key=Joy1B
GUIGroup=50
Control=MenuCancel
# Movement
[Assignment]
Key=Joy1Left
Priority=50
GUIName=$KEY_Left$
GUIDesc=$KEY_Left_Desc$
GUIGroup=10
Control=Left
[Assignment]
Key=Joy1Right
Priority=50
GUIName=$KEY_Right$
GUIDesc=$KEY_Right_Desc$
GUIGroup=10
Control=Right
[Assignment]
Key=Joy1Down
Priority=50
GUIName=$KEY_Down$
GUIDesc=$KEY_Down_Desc$
GUIGroup=10
Control=Down
[Assignment]
Key=Joy1Up
Priority=50
GUIName=$KEY_Up$
GUIDesc=$KEY_Up_Desc$
GUIGroup=10
Control=Up
[Assignment]
Key=Joy1C
Priority=10
GUIGroup=10
Control=Jump
[Assignment]
Key=Joy1Axis1Min
GUIDesc=$KEY_AimAxis_Desc$
Priority=80
GUIGroup=30
Control=AimAxisLeft
[Assignment]
Key=Joy1Axis1Max
GUIDesc=$KEY_AimAxis_Desc$
Priority=80
GUIGroup=30
Control=AimAxisRight
[Assignment]
Key=Joy1Axis2Max
GUIDesc=$KEY_AimAxis_Desc$
Priority=80
GUIGroup=30
Control=AimAxisDown
[Assignment]
Key=Joy1Axis2Min
GUIDesc=$KEY_AimAxis_Desc$
Priority=80
GUIGroup=30
Control=AimAxisUp
# Object interaction
[Assignment]
Key=Joy1B
Priority=35
GUIName=$KEY_Interact$
GUIDesc=$KEY_Interact_Desc$
GUIGroup=40
Control=Interact
# Crew
[Assignment]
Key=Joy1I
Control=NextCrew
GUIGroup=70
# Use, Throw, Drop
[Assignment]
Key=Joy1A
GUIName=$KEY_GamepadUse$
GUIDesc=$KEY_GamepadUse_Desc$
GUIGroup=20
Priority=100
Control=UseDelayed
[Assignment]
Key=Joy1D
GUIName=$KEY_GamepadUseAlt$
GUIDesc=$KEY_GamepadUseAlt_Desc$
GUIGroup=20
Priority=100
Control=UseAltDelayed
# Zoom
[Assignment]
Key=Joy1H
Priority=100
GUIGroup=60
Control=ZoomIn
[Assignment]
Key=Joy1G
Priority=100
GUIGroup=60
Control=ZoomOut
# ======================================================================= #
# Default gamepad control #
# ======================================================================= #
[ControlSet]
Name=*_GamepadCon_*
[Assignment]
Key=CON_AimAxisLeft
Priority=50
Control=Left
[Assignment]
Key=CON_AimAxisRight
Priority=50
Control=Right
[Assignment]
Key=CON_AimAxisDown
Priority=50
Control=Down
[Assignment]
Key=CON_AimAxisUp
Priority=50
Control=Up
[Assignment]
Key=CON_Left
Priority=70
Control=AimLeft
[Assignment]
Key=CON_Right
Priority=70
Control=AimRight
[Assignment]
Key=CON_Down
Priority=70
Control=AimDown
[Assignment]
Key=CON_Up
Priority=70
Control=AimUp
[Assignment]
Key=CON_Down,CON_UseDelayed
GUIDisabled=1
GUIGroup=20
Priority=150
Control=Drop
[Assignment]
Key=CON_Down,CON_UseAltDelayed
GUIDisabled=1
GUIGroup=20
Priority=150
Control=DropAlt
[Assignment]
Key=CON_UseDelayed
GUIName=None
Priority=50
Control=ThrowDelayed
[Assignment]
Key=CON_UseAltDelayed
GUIName=None
Priority=50
Control=ThrowAltDelayed
# ======================================================================= #
# Default mouse control #