forked from Mirrors/openclonk
Ladder: Add editor handles to drag length
parent
233d7edba4
commit
cb86124d78
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@ -98,3 +98,5 @@ local ActMap = {
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Procedure = DFA_ATTACH,
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},
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};
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local Plane = 220;
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@ -7,6 +7,7 @@
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*/
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local segments;
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local SegmentHeight = 8;
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func Initialize()
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{
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@ -14,16 +15,32 @@ func Initialize()
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CreateSegments();
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}
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public func SetLength(int segment_count)
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private func GetSegmentCount()
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{
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if (GetLength(segments) == segment_count) return;
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return GetLength(segments);
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}
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public func SetLength(int segment_count, int extension_direction)
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{
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// Adjust the length of the ladder
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// segment_count: New number of segments
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// extension_direction: Which end of the ladder to expand/shrink. 0: Top and bottom. +1: Bottom. -1: Top
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var old_segment_count = GetSegmentCount();
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if (old_segment_count == segment_count) return;
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if (segment_count < 2) return;
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for (var segment in segments)
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segment->RemoveObject();
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var new_height = segment_count * 8;
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var new_height = segment_count * SegmentHeight;
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SetShape(-3, new_height / -2, 5, new_height);
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if (extension_direction)
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{
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var height_diff = (segment_count - old_segment_count) * SegmentHeight;
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MovePosition(0, height_diff/2 * extension_direction);
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}
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CreateSegments();
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}
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@ -33,10 +50,10 @@ public func SetLength(int segment_count)
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func CreateSegments()
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{
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segments = [];
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var nr_segments = (GetBottom() - GetTop()) / 8;
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var nr_segments = (GetBottom() - GetTop()) / SegmentHeight;
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for (var index = 0; index < nr_segments; index++)
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{
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var y = GetTop() + index * 8;
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var y = GetTop() + index * SegmentHeight;
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var segment = CreateObject(MetalLadderSegment, 0, y+4);
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segment->SetMaster(this, index);
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// Store the segments.
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@ -79,6 +96,39 @@ public func SaveScenarioObject(props)
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return true;
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}
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/* Editor dragging */
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private func GetTopHandle() { return [0, GetSegmentCount() * SegmentHeight / -2]; }
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private func SetTopHandle(pt) { SetLength(Max(2, (GetBottom() - pt[1] + SegmentHeight/2) / SegmentHeight), -1); }
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private func GetBottomHandle() { return [0, GetSegmentCount() * SegmentHeight / 2]; }
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private func SetBottomHandle(pt) { SetLength(Max(2, (pt[1] - GetTop() + SegmentHeight/2) / SegmentHeight), +1); }
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public func Definition(def)
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{
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// Drag handles for ladder length
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if (!def.EditorProps) def.EditorProps = {};
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def.EditorProps.top_handle = {
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Name="$TopHandle$",
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Type="point",
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Relative=true,
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HorizontalFix=true,
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AsyncGet="GetTopHandle",
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Set="SetTopHandle",
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Priority=1,
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Color=0x80ff00 };
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def.EditorProps.bottom_handle = {
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Name="$BottomHandle$",
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Type="point",
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Relative=true,
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HorizontalFix=true,
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AsyncGet="GetBottomHandle",
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Set="SetBottomHandle",
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Color=0xff8000 };
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}
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/*-- Properties --*/
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local Name = "$Name$";
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local Name = "$Name$";
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local Plane = 221;
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@ -1 +1,3 @@
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Name=Leiter
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Name=Leiter
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TopHandle=Oberkante
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BottomHandle=Unterkante
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@ -1 +1,3 @@
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Name=Ladder
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Name=Ladder
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TopHandle=Top end
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BottomHandle=Bottom end
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