forked from Mirrors/openclonk
Increase maximum number of material-texture combinations to 255
This is the maximum we can do. One value is reserved for diff / transparency, and we have 8bpp surfaces.lights3
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56d48f5300
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c43ca4ce9a
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@ -49,7 +49,7 @@ const int
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const int
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C4M_MaxName = 15,
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C4M_MaxDefName = 2*C4M_MaxName+1,
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C4M_MaxTexIndex = 127; // last texture map index is reserved for diff
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C4M_MaxTexIndex = 255; // last texture map index is reserved for diff
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const int C4S_MaxPlayer = 4;
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