RelaunchContainer: Modify OnPlayerLeftRelaunch() call

alut-include-path
Fulgen301 2017-03-30 14:00:32 +02:00
parent 9b04051e65
commit c1d998d93e
1 changed files with 1 additions and 1 deletions

View File

@ -112,7 +112,7 @@ private func RelaunchClonk()
SetPlrView(clonk->GetOwner(), clonk);
}
clonk->Exit();
GameCall("OnClonkLeftRelaunch", clonk);
GameCall("OnClonkLeftRelaunch", clonk, clonk->GetOwner());
if (menu)
menu->Close();
PlayerMessage(clonk->GetOwner(), "");