forked from Mirrors/openclonk
Add user action: Remove object
parent
e19e5ce7ea
commit
bdea3876d6
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@ -76,6 +76,13 @@ func Definition(def)
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SpeedX = new Evaluator.Integer { Name="$SpeedX$", EditorHelp="$CreateObjectSpeedXHelp$" },
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SpeedY = new Evaluator.Integer { Name="$SpeedY$", EditorHelp="$CreateObjectSpeedYHelp$" }
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} } );
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AddEvaluator("Action", "$Object$", "$RemoveObject$", "$RemoveObjectHelp$", "remove_object", [def, def.EvalAct_RemoveObject], { }, { Type="proplist", Display="{{Object}}", EditorProps = {
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Object = new Evaluator.Object { EditorHelp="$RemoveObjectObject$" },
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EjectContents = { Name="$EjectContents$", EditorHelp="$EjectContentsHelp$", Type="enum", Options=[
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{ Name="$EjectContentsNo$" },
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{ Name="$EjectContentsYes$", Value=true }
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] },
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} } );
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// Object evaluators
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AddEvaluator("Object", nil, "$ActionObject$", "$ActionObjectHelp$", "action_object", [def, def.EvalObj_ActionObject]);
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AddEvaluator("Object", nil, "$TriggerClonk$", "$TriggerClonkHelp$", "triggering_clonk", [def, def.EvalObj_TriggeringClonk]);
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@ -383,6 +390,13 @@ private func EvalAct_CreateObject(proplist props, proplist context)
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context.last_created_object = obj;
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}
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private func EvalAct_RemoveObject(proplist props, proplist context)
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{
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var obj = EvaluateValue("Object", props.Object, context);
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if (!obj) return;
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obj->RemoveObject(props.EjectContents);
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}
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/* Context instance */
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@ -81,3 +81,10 @@ SpeedY=Geschwindigkeit Y
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CreateObjectSpeedYHelp=Vertikale Geschwindigkeit des neuen Objektes.
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LastCreatedObject=Zuletzt erstelltes Objekt
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LastCreatedObjectHelp=Das Objekt, das in diesem Kontext zuletzt mit der 'Objekt erstellen'-Aktion erstellt wurde.
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RemoveObject=Objekt entfernen
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RemoveObjectHelp=Loescht ein Objekt aus dem Spiel.
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RemoveObjectObject=Das Objekt, das entfernt werden soll.
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EjectContents=Inhalt
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EjectContentsHelp=Was mit Inhaltsobjekten des geloeschtne Objektes passieren soll.
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EjectContentsNo=Inhalt entfernen
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EjectContentsYes=Inhalt auswerfen
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@ -81,3 +81,10 @@ SpeedY=Speed Y
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CreateObjectSpeedYHelp=Vertikal speed of the new object.
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LastCreatedObject=Last created object
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LastCreatedObjectHelp=The object, which has been last created using a 'create object' action in this context.
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RemoveObject=Remove object
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RemoveObjectHelp=Removes an object from the game.
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RemoveObjectObject=The object to remove.
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EjectContents=Contents
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EjectContentsHelp=What to do if the removed object contained other objects.
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EjectContentsNo=Remove contents
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EjectContentsYes=Eject contents
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