Remove the OpenGL version check

As long as we can create a core profile context we are good anyway.
And if we don't, we'll get an error during context construction.
objectmenu
Armin Burgmeier 2016-01-15 18:29:27 -08:00
parent ab6152e48c
commit b459cb35f1
1 changed files with 0 additions and 6 deletions

View File

@ -381,12 +381,6 @@ bool CStdGL::CreatePrimarySurfaces(unsigned int, unsigned int, int iColorDepth,
{
// store options
bool ok = RestoreDeviceObjects();
// We need at least OpenGL 3.0
if (!GLEW_VERSION_3_0)
{
return Error(" gl: OpenGL Version 3.0 or higher required. A better graphics driver will probably help.");
}
return ok;
}