forked from Mirrors/openclonk
Undeprecate the Melee rule
The Melee rule is the interface to distinguish Melee- and Cooperative scenarios for various purposes. Using a separate flag might be cleaner, but would violate the do-not-repeat-yourself-rule.
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c6751e1620
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@ -56,7 +56,7 @@ public:
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DEPRECATED static const C4ID Conkit; // Construction kit
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static const C4ID Clonk;
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DEPRECATED static const C4ID Flame;
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DEPRECATED static const C4ID Melee;
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static const C4ID Melee;
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DEPRECATED static const C4ID Bubble;
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C4ID(): v(None.v) {}
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