forked from Mirrors/openclonk
Make the Map field private in C4Landscape
parent
92f3a3e749
commit
b1e9c3924d
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@ -1326,7 +1326,7 @@ void C4ToolsDlg::State::UpdateLandscapeModeCtrls()
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gtk_widget_set_sensitive(landscape_dynamic, iMode==C4LSC_Dynamic);
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(landscape_static), iMode==C4LSC_Static);
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gtk_widget_set_sensitive(landscape_static, ::Landscape.Map!=NULL);
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gtk_widget_set_sensitive(landscape_static, ::Landscape.HasMap());
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gtk_toggle_button_set_active(GTK_TOGGLE_BUTTON(landscape_exact), iMode==C4LSC_Exact);
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@ -1146,7 +1146,7 @@ void C4ToolsDlg::UpdateLandscapeModeCtrls()
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UpdateWindow(GetDlgItem(state->hDialog,IDC_BUTTONMODEDYNAMIC));
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// Static: enable only if map available
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SendDlgItemMessage(state->hDialog,IDC_BUTTONMODESTATIC,BM_SETSTATE,(iMode==C4LSC_Static),0);
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EnableWindow(GetDlgItem(state->hDialog,IDC_BUTTONMODESTATIC),(::Landscape.Map!=NULL));
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EnableWindow(GetDlgItem(state->hDialog,IDC_BUTTONMODESTATIC),(::Landscape.HasMap()));
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UpdateWindow(GetDlgItem(state->hDialog,IDC_BUTTONMODESTATIC));
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// Exact: enable always
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SendDlgItemMessage(state->hDialog,IDC_BUTTONMODEEXACT,BM_SETSTATE,(iMode==C4LSC_Exact),0);
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@ -46,7 +46,6 @@ public:
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int32_t Mode;
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int32_t Width,Height;
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int32_t MapWidth,MapHeight,MapZoom;
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CSurface8 * Map;
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DWORD MatCount[C4MaxMaterial]; // NoSave //
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DWORD EffectiveMatCount[C4MaxMaterial]; // NoSave //
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@ -66,6 +65,7 @@ public:
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private:
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CSurface8 * Surface8;
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CSurface8 * Surface8Bkg; // Background material
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CSurface8 * Map;
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class C4LandscapeRender *pLandscapeRender;
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uint8_t *TopRowPix, *BottomRowPix; // array size of landscape width: Filled with 0s for border pixels that are open and MCVehic for pixels that are closed
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int32_t Pix2Mat[256], Pix2Dens[256], Pix2Place[256];
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@ -99,6 +99,7 @@ public:
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bool SaveInitial();
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bool SaveTextures(C4Group &hGroup) const;
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bool Init(C4Group &hGroup, bool fOverloadCurrent, bool fLoadSky, bool &rfLoaded, bool fSavegame);
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bool HasMap() const { return Map != NULL; }
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bool MapToLandscape();
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bool ApplyDiff(C4Group &hGroup);
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bool SetMode(int32_t iMode);
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