Add test scenario for many lava PXS and smoke particles

issue1247
Armin Burgmeier 2014-10-08 17:14:02 -04:00
parent de5e7d63db
commit af6163b797
6 changed files with 54 additions and 0 deletions

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[Enumeration]
Acid
Amethyst
Ashes
Brick
BrickSoft
Coal
DuroLava
Earth
Firestone
Gold
Granite
Ice
Lava
Ore
Rock
Ruby
Sand
SandDry
Snow
Tunnel
Vehicle
Water

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[Head]
Version=5,5,1
NoInitialize=true
[Player1]
[Player2]
[Player3]
[Player4]
[Landscape]
MapWidth=100,0,64,10000
MapHeight=50,0,40,10000
BottomOpen=1

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func Initialize()
{
Schedule(nil, "Test1()", 1);
}
global func Test1()
{
CastPXS("Lava", 8000, 0, 70, 70);
Schedule(nil, "Test1()", 10);
}

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[Teams]
Active=false
Custom=false
AllowHostilityChange=true
AutoGenerateTeams=true