line-endings, removed teams.txt

stable-5.1
Maikel de Vries 2010-03-26 13:15:59 +01:00
parent 5bbfde46c3
commit a776d99f68
7 changed files with 30 additions and 36 deletions

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@ -2,17 +2,16 @@
id=Chest
Version=4,10,0,0
Category=C4D_Vehicle
Width=20
Height=24
Offset=-10,-12
Vertices=4
VertexX=-8,-8,8,8
VertexY=-2,11,-2,11
VertexCNAT=5,9,6,10
VertexFriction=50,50,100,100
Value=15
Width=20
Height=24
Offset=-10,-12
Vertices=4
VertexX=-8,-8,8,8
VertexY=-2,11,-2,11
VertexCNAT=5,9,6,10
VertexFriction=50,50,100,100
Value=15
Mass=10
Grab=2
GrabPutGet=C4D_GrabGet|C4D_GrabPut
ContainBlast=1
Grab=2
GrabPutGet=C4D_GrabGet|C4D_GrabPut
ContainBlast=1

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@ -1,5 +0,0 @@
[Teams]
Active=false
Custom=false
AllowHostilityChange=true
AutoGenerateTeams=true

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@ -1,4 +1,4 @@
[DefCore]
[DefCore]
id=MicroMelee_Death
Version=4,10,0,0
Category=C4D_StaticBack

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@ -1,4 +1,4 @@
[DefCore]
[DefCore]
id=MicroMelee_Kill
Version=4,10,0,0
Category=C4D_StaticBack

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@ -1,4 +1,4 @@
[DefCore]
[DefCore]
id=MicroMelee_Relaunch
Version=4,10,0,0
Category=C4D_StaticBack

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@ -18,10 +18,10 @@ static const MIME_KillsToRelaunch = 4; // Number of kills one needs to make befo
static const MIME_ShowBoardTime = 5; // Duration in seconds the scoreboard will be shown to a player on an event.
static const MIME_ScoreString = "MIME_Score";
static const MIME_ScoreDif = 2500; // Ab dieser Differenz halbiert sich der Punktebonus
static const MIME_ScoreBase = 0; // Startpunkte
static const MIME_ScoreGain = 50; // Punkte pro getöteten Clonk bei gleichem Punktestand
static const MIME_ScoreGainMin = 1; // Minimale Punkte pro Kill
static const MIME_ScoreDif = 2500; // Ab dieser Differenz halbiert sich der Punktebonus
static const MIME_ScoreBase = 0; // Startpunkte
static const MIME_ScoreGain = 50; // Punkte pro getöteten Clonk bei gleichem Punktestand
static const MIME_ScoreGainMin = 1; // Minimale Punkte pro Kill
static const MIME_ScoreGainMax = 200; // Maximale Punkte pro Kill
// Lists used to keep track of statistics.
@ -166,8 +166,8 @@ private func GiveScore(int killer, int victim, bool teamkill)
var score_dif = score_list[killer] - score_list[victim];
var score_factor;
if (score_dif > 0)
score_factor = 1000 * MIME_ScoreDif / (score_dif + MIME_ScoreDif);
else
score_factor = 1000 * MIME_ScoreDif / (score_dif + MIME_ScoreDif);
else
score_factor = 1000 * (MIME_ScoreDif - score_dif) / MIME_ScoreDif;
var score_change = BoundBy(score_factor * MIME_ScoreGain / 1000, MIME_ScoreGainMin, MIME_ScoreGainMax);

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@ -1,10 +1,10 @@
Name=Micromelee
MsgKill=%s was killed by %s, and has
MsgSelfKill=%s died, and has
MsgTeamKill=%s was killed by its teammate %s, and has
MsgRelaunch0=no relaunches left.
MsgRelaunch1=one relaunch left.
MsgRelaunchX=%d relaunches left.
Name=Micromelee
MsgKill=%s was killed by %s, and has
MsgSelfKill=%s died, and has
MsgTeamKill=%s was killed by its teammate %s, and has
MsgRelaunch0=no relaunches left.
MsgRelaunch1=one relaunch left.
MsgRelaunchX=%d relaunches left.
MsgFail=lost.