Library: Liquid Container

Added inherited-call to Construction()
liquid_container
Mark 2016-02-01 06:41:15 +01:00
parent 6f557520e8
commit a4058777f0
1 changed files with 2 additions and 0 deletions

View File

@ -170,6 +170,8 @@ func Construction()
lib_liquid_container = {
liquid = nil, // the liquid - this should be a string, so that the container may contain liquids that are not materials
volume = 0}; // the stored amount
_inherited(...);
}
func SaveScenarioObject(props)