forked from Mirrors/openclonk
added swoosh effekt for the other strike animation too
parent
4d94a4c92c
commit
a3964886d1
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@ -7,6 +7,12 @@ private func Hit()
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Sound("WoodHit"); //TODO Some metal sond
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}
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public func Initialize()
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{
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PlayAnimation("Base", 5, Anim_Const(0), Anim_Const(1000));
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return _inherited(...);
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}
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public func GetCarryMode() { return CARRY_HandBack; }
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public func GetCarryBone() { return "main"; }
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public func GetCarryTransform() { return Trans_Rotate(90, 0, 1, 0); }
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