forked from Mirrors/openclonk
fix game does not initialize when OS runs for longer than 30 days or so.
Special thanks to Yshxod for having the patience and debugging the game with me!heavy-resources
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a4d8cef7b0
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a04a1b697b
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@ -836,7 +836,7 @@ bool C4Application::FullScreenMode()
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C4ApplicationGameTimer::C4ApplicationGameTimer()
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: CStdMultimediaTimerProc(26),
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tLastGameTick(0), iGameTickDelay(0)
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tLastGameTick(C4TimeMilliseconds::NegativeInfinity), iGameTickDelay(0)
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{
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}
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