musket: added dry fire ("click") sounds (by ala, originally "NoAmmunition*")

shapetextures
David Dormagen 2015-12-21 12:33:34 +01:00
parent 915c3b13af
commit 9da914dd22
5 changed files with 2 additions and 1 deletions

View File

@ -82,6 +82,7 @@ func ControlUseStart(object clonk, int x, int y)
if(!Contents(0))
{
clonk->CancelUse();
Sound("Objects::Weapons::Musket::Click*");
return true;
}

View File

@ -4,7 +4,7 @@ CC Attribution 3.0 license (http://creativecommons.org/licenses/by/3.0/)
Author Work(s)
===============================================================================
ala - Fire/Spark1&2&3
ala - Fire/Spark1&2&3, Objects/Weapons/Musket/Click1&2&3
Structures/Repair, Structures/FinishBuilding made from following resources:
- JoelAudio: https://www.freesound.org/people/JoelAudio/sounds/135860/ - CC-By 3.0
- cmusounddesign: https://www.freesound.org/people/cmusounddesign/sounds/84696 - CC-By 3.0