forked from Mirrors/openclonk
Improve gamepad assignments
- Add assignments for switching interaction and pickup targets (just like the keyboard control). - Remove double assignments of the sticks for walking and aiming. The left stick is now exclusively for walking and the right stick exclusively for aiming.qteditor^2
parent
0afa589286
commit
93dcb1d729
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@ -949,11 +949,54 @@
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GUIGroup=40
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Control=Interact
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[Assignment]
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Key=CON_Interact,CON_Left
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Control=InteractNext_Left
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Priority=75
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[Assignment]
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Key=CON_Interact,CON_Right
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Control=InteractNext_Right
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Priority=75
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[Assignment]
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Key=CON_Interact,CON_Up
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Control=InteractNext_CycleObject
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Priority=75
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[Assignment]
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Key=CON_Interact,CON_Down
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Control=InteractNext_Stop
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Priority=75
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[Assignment]
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Key=ControllerButtonX
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Control=PickUp
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GUIGroup=50
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[Assignment]
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Key=CON_PickUp,CON_Left
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Control=PickUpNext_Left
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[Assignment]
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Key=CON_PickUp,CON_Right
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Control=PickUpNext_Right
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[Assignment]
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Key=CON_PickUp,CON_Up
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Control=PickUpNext_All
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Priority=75
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[Assignment]
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Key=CON_PickUp,CON_Down
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Control=PickUpNext_Stop
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Priority=75
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[Assignment]
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Key=CON_PickUp,CON_ThrowDelayed
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Control=Drop
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Priority=75
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# Crew
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[Assignment]
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@ -1005,46 +1048,6 @@
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[ControlSet]
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Name=*_GamepadCon_*
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[Assignment]
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Key=CON_AimAxisLeft
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Priority=50
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Control=Left
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[Assignment]
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Key=CON_AimAxisRight
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Priority=50
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Control=Right
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[Assignment]
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Key=CON_AimAxisDown
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Priority=50
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Control=Down
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[Assignment]
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Key=CON_AimAxisUp
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Priority=50
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Control=Up
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[Assignment]
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Key=CON_Left
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Priority=70
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Control=AimLeft
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[Assignment]
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Key=CON_Right
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Priority=70
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Control=AimRight
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[Assignment]
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Key=CON_Down
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Priority=70
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Control=AimDown
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[Assignment]
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Key=CON_Up
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Priority=70
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Control=AimUp
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[Assignment]
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Key=CON_Down,CON_UseDelayed
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GUIDisabled=1
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