Fix max energy in AI test scenario

directional-lights
Sven Eberhardt 2016-10-01 10:26:43 -04:00
parent b317afbadc
commit 9299ec4223
1 changed files with 1 additions and 1 deletions

View File

@ -71,7 +71,7 @@ global func CreateEnemy(id clonktype, int x,int y, int plr, array contents, int
if (!enemy) return nil;
enemy->SetDir(DIR_Right);
enemy->MakeCrewMember(plr);
enemy->SetMaxEnergy(life);
enemy->SetMaxEnergy(life * 1000);
if (contents) for (var c in contents) enemy->CreateContents(c);
AI->AddAI(enemy);
enemy->AddEnergyBar();