Make Windows build great again!

liquid_container
ckanibal 2016-03-07 00:58:23 +01:00
parent 2d4747029d
commit 8f31ae22bf
2 changed files with 13 additions and 3 deletions

View File

@ -17,9 +17,19 @@
# SDL2_LIBRARIES - a list of libraries to link against to use SDL2
# SDL2_FOUND - if false, SDL2 cannot be used
find_path(SDL2_INCLUDE_DIR SDL.h PATH_SUFFIXES SDL2 HINTS ENV SDL2DIR)
find_path(SDL2_INCLUDE_DIR SDL.h
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES SDL2 include
)
mark_as_advanced(SDL2_INCLUDE_DIR)
find_library(SDL2_LIBRARY SDL2 HINTS ENV SDL2DIR)
find_library(SDL2_LIBRARY
SDL2
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES lib
)
mark_as_advanced(SDL2_LIBRARY)
include(FindPackageHandleStandardArgs)

View File

@ -235,7 +235,7 @@ int32_t C4GamePadOpener::GetID()
bool C4GamePadOpener::IsAttached()
{
return SDL_GameControllerGetAttached(controller);
return !!SDL_GameControllerGetAttached(controller);
}
void C4GamePadOpener::PlayRumble(float strength, uint32_t length)