forked from Mirrors/openclonk
Make Windows build great again!
parent
2d4747029d
commit
8f31ae22bf
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@ -17,9 +17,19 @@
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# SDL2_LIBRARIES - a list of libraries to link against to use SDL2
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# SDL2_FOUND - if false, SDL2 cannot be used
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find_path(SDL2_INCLUDE_DIR SDL.h PATH_SUFFIXES SDL2 HINTS ENV SDL2DIR)
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find_path(SDL2_INCLUDE_DIR SDL.h
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES SDL2 include
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)
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mark_as_advanced(SDL2_INCLUDE_DIR)
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find_library(SDL2_LIBRARY SDL2 HINTS ENV SDL2DIR)
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find_library(SDL2_LIBRARY
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SDL2
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HINTS
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$ENV{SDL2DIR}
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PATH_SUFFIXES lib
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)
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mark_as_advanced(SDL2_LIBRARY)
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include(FindPackageHandleStandardArgs)
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@ -235,7 +235,7 @@ int32_t C4GamePadOpener::GetID()
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bool C4GamePadOpener::IsAttached()
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{
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return SDL_GameControllerGetAttached(controller);
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return !!SDL_GameControllerGetAttached(controller);
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}
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void C4GamePadOpener::PlayRumble(float strength, uint32_t length)
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